Esempio n. 1
0
        public void Initialize()
        {
            if (Instance != null)
            {
                FormUI?.BringToFront();
                WindowUI?.Activate();
                return;
            }
            try
            {
                AppDomain.CurrentDomain.AssemblyResolve += _assemblyResolver;
                if (Type != null)
                {
                    if (!typeof(IModule).IsAssignableFrom(Type))
                    {
                        object instance = Activator.CreateInstance(Type);
                        WindowUI = (instance as Window);

                        if (WindowUI != null)
                        {
                            Instance = (IModule)WindowUI.DataContext;
                        }
                    }
                    else
                    {
                        Instance = (IModule)FormatterServices.GetUninitializedObject(Type);
                    }
                }
                else
                {
                    Instance = new DummyModule(this);
                }

                Instance.Installer = App.Master;
                if (Type != null && WindowUI == null)
                {
                    ConstructorInfo moduleConstructor = Type.GetConstructor(Type.EmptyTypes);
                    moduleConstructor.Invoke(Instance, null);
                }

                if (App.Master.Connection.IsConnected)
                {
                    Instance.Synchronize(App.Master.Game);
                    Instance.Synchronize(App.Master.GameData);
                }

                FormUI = (Instance as Form);
                if (FormUI != null)
                {
                    FormUI.Show();
                    FormUI.FormClosed += UserInterface_Closed;
                }
                else if (WindowUI != null)
                {
                    WindowUI.Show();
                    WindowUI.Closed += UserInterface_Closed;
                }
            }
            catch { Dispose(); }
            finally
            {
                if (Instance != null)
                {
                    CurrentState = INITIALIZED_STATE;
                }
                AppDomain.CurrentDomain.AssemblyResolve -= _assemblyResolver;
            }
        }