Esempio n. 1
0
        public App()
        {
            //var x = new SngRegistratorManager();
            //x.Start();
            //return;

            RegisterHook();

            TableTileManager   = new TableTileManager();
            PokerTypeManager   = new PokerTypeManager();
            RandomizerManager  = new RandomizerManager();
            HandHistoryManager = new HandHistoryManager();
            Handler            = new Handler();
            TableManager       = new TableManager();

            Config.LoadXml();
            WindowMain = new WindowMain();
            WindowMain.Show();

            if (!CheckGnuGplV3Agreement())
            {
                return;
            }

            HandHistoryManager.ObserverStatus           = WindowMain.UcStatusBar;
            HandHistoryManager.ObserverHands            = WindowMain.UCHands;
            TableManager.ObserverTableManagerTableList  = WindowMain.UCTables;
            TableManager.ObserverTableManagerTableCount = WindowMain.UcStatusBar;

            ReleaseOnly();
        }
Esempio n. 2
0
        public async void Start()
        {
            var watch = new Stopwatch( );

            watch.Start( );

            var taskList = new List <Task>
            {
                _container.Resolve <ResourcePlayer>( ).InitializeAsync( ),          //=> Loading Player Resources
                _container.Resolve <ResourceAlly>( ).InitializeAsync( ),            //=> Loading Ally Resources
                _container.Resolve <ResourceVillage>( ).InitializeAsync( ),         //=> Loading Village Resources
                _container.Resolve <ResourceConquer>( ).InitializeAsync( ),         //=> Loading Conquer Resources
                _container.Resolve <ResourceBashpointAlly>( ).InitializeAsync( ),   //=> Loading Bashpoint Ally Resources
                _container.Resolve <ResourceBashpointPlayer>( ).InitializeAsync( ), //=> Loading Bashpoint Player Resources

                _container.Resolve <ResourceTroup>( ).Load( )                       //=> Loading Troup Saves
            };

            await Task.WhenAll(taskList);

            watch.Stop( );

            TrayIcon.ShowInfo("Welcome to Venom!", "Loading finished in " + watch.ElapsedMilliseconds + "ms");

            //WindowStart.Close( );   //=> Loading finished, close main window
            WindowMain.Show( );     //=> Show main window
        }
Esempio n. 3
0
        private void continue_Click(object sender, RoutedEventArgs e)
        {
            Properties.Settings.Default.projectDiameter    = false;
            Properties.Settings.Default.projectWeb         = false;
            Properties.Settings.Default.projectTension     = false;
            Properties.Settings.Default.projectTransmitter = false;
            Properties.Settings.Default.Save();


            if (diameter.IsChecked == true)
            {
                Properties.Settings.Default.projectDiameter = true;
                MainPage mainPage = new MainPage();
                mainPage.Show();
            }
            else if (web.IsChecked == true)
            {
                HomeScreen homeScreen = new HomeScreen();
                homeScreen.Show();
            }
            else if (tension.IsChecked == true)
            {
                Properties.Settings.Default.projectTension = true;
                MainWindow mainWindow = new MainWindow();
                mainWindow.Show();
            }
            else if (transmitter.IsChecked == true)
            {
                Properties.Settings.Default.projectTransmitter = true;
                WindowMain mainWindow = new WindowMain();
                mainWindow.Show();
            }

            Properties.Settings.Default.signedIn      = true;
            Properties.Settings.Default.userFirstTime = false;
            Properties.Settings.Default.Save();
            this.Close();
        }
Esempio n. 4
0
 private void openSelectedProject()
 {
     if (Properties.Settings.Default.projectDiameter)
     {
         MainPage mainPage = new MainPage();
         mainPage.Show();
     }
     else if (Properties.Settings.Default.projectWeb)
     {
         HomeScreen homeScreen = new HomeScreen();
         homeScreen.Show();
     }
     else if (Properties.Settings.Default.projectTension)
     {
         MainWindow mainWindow = new MainWindow();
         mainWindow.Show();
     }
     else if (Properties.Settings.Default.projectTransmitter)
     {
         WindowMain mainWindow = new WindowMain();
         mainWindow.Show();
     }
     welcomeScreen.Close();
 }