Inheritance: MonoBehaviour
        public void TestCloseWindow()
        {
            WindowHandler handler = new WindowHandler();

            handler.Handle = (IntPtr)0x120c8;
            handler.CloseWindow();
        }
Esempio n. 2
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        private void ColliderOnMouseOver(object sender, EventArgs e)
        {
            var MousePosition = WindowHandler.GetMousePositionRelativeToWindow();
            var TextPosition  = new Vector2f(MousePosition.X + 20, MousePosition.Y);

            _text.Position = TextPosition;
        }
Esempio n. 3
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        /// <summary>
        /// Initializes the bot by creating a new WindowHandler and adding it as a tab to the ClientWindow
        /// </summary>
        /// <param name="cw">A reference to the ClientWindow</param>
        public void initializeBot(ClientWindow cw)
        {
            bot = new WindowHandler(cw);
            bot.bringToFront();
            bot.setTopLevel(false);
            bot.setVisible(true);

            bot.setFormBorderStyle(FormBorderStyle.None);
            bot.setDockStyle(DockStyle.Fill);

            cw.tabControl1.TabPages[0].Controls.Add(bot);
            cw.tabControl1.TabPages[0].Text = "Bot";


            /*
             * backgroundScripts = new List<Scriptable>();
             * Script.Scripts.InterfaceCloser icloser = new Script.Scripts.InterfaceCloser();
             * icloser.initializeInputs(bot);
             * backgroundScripts.Add(icloser);
             */

            this.cw = cw;
            //DEBUGGING STUFF
            //com = new Communicator("\\\\.\\pipe\\TestChannel");
            menuHandler = new MenuHandler(bot.MOUSE, bot.PMOUSE, bot.COMMUNICATOR, bot.KEYBOARD);
            over        = new OverviewHandler(bot.MENU, bot.MOUSE, bot.PMOUSE, bot.COMMUNICATOR);
        }
Esempio n. 4
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        //Copied from https://github.com/SFML/SFML/wiki/Source%3A-Letterbox-effect-using-a-view
        private void ForceAspectRatio()
        {
            var ViewSize = _camera.GetSize();
            var Window   = WindowHandler.GetWindow().Size;

            var WindowRatio = Window.X / (float)Window.Y;
            var ViewRatio   = ViewSize.X / (float)ViewSize.Y;

            float SizeX = 1;
            float SizeY = 1;
            float PosX  = 0;
            float PosY  = 0;

            var HorizontalSpacing = !(WindowRatio < ViewRatio);

            if (HorizontalSpacing)
            {
                SizeX = ViewRatio / WindowRatio;
                PosX  = (1 - SizeX) / 2f;
            }
            else
            {
                SizeY = WindowRatio / ViewRatio;
                PosY  = (1 - SizeY) / 2f;
            }

            _camera.CameraView.Viewport = new FloatRect(PosX, PosY, SizeX, SizeY);
        }
Esempio n. 5
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        private void RemoveFile(TreeNode node, bool bDelete = false)
        {
            if (node == null)
            {
                return;
            }

            TreeNode parent = node.Parent;

            if (parent == null || (node.Nodes.Count > 0))
            {
                return;
            }

            string path = ProjectUtils.GetFilePathForTreeNodeItem(node.Parent.Text, node.Text);

            if (ProjectUtils.RemoveFile(node.Text, node.Parent.Text))
            {
                WindowHandler.DeregisterWindow(node.Text, node.Parent.Text);
                parent.Nodes.Remove(node);

                if (bDelete && File.Exists(path))
                {
                    try
                    {
                        File.Delete(path);
                    }
                    catch
                    {
                        LoggingUtils.LogEvent(string.Format("Unable to delete file {0}!", path));
                    }
                }
            }
        }
Esempio n. 6
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        //Login Panel algin to center of the screen
        private void FormSetup()
        {
            lblTime.Text = WindowHandler.PresentTime();
            lblTime.Top  = Screen.PrimaryScreen.WorkingArea.Height - 5;
            lblBeta.Top  = lblTime.Top;
            lblBeta.Left = Screen.PrimaryScreen.WorkingArea.Width - 80;

            pnlLogin.Left = Screen.PrimaryScreen.WorkingArea.Width / 2 - (pnlLogin.Width / 2);
            pnlLogin.Top  = Screen.PrimaryScreen.WorkingArea.Height / 2 - (pnlLogin.Top / 2);

            pnlSetup.Left = pnlLogin.Left;
            pnlSetup.Top  = pnlLogin.Top + pnlLogin.Height + 30;

            lblClose.Left = Screen.PrimaryScreen.WorkingArea.Width - 25;

            connection = SystemRegistryHandler.ReadRegistry(ProjectConstants.ProjectName, "Connection", EncryptionOptions.NoEncryption);
            if (connection == null)
            {
                txtServerAndSQL.Text = Environment.MachineName + "\\SQLEXPRESS";
                pnlSetup.Visible     = true;
                HeadingVisibility(false);
            }
            else
            {
                HeadingVisibility(true);
            }
        }
        internal void CheckMine()
        {
            string imgPath = $"{_imgDirPath}{_imgNameMine}";

            Console.WriteLine("-> Starting to check the mine...");
            if (!File.Exists(imgPath))
            {
                ConsoleWriter.WriteLineWarning($"Cannot find file {imgPath}. Phase skipped.");
                Thread.Sleep(500);
                return;
            }
            WindowHandler.RepositionRaidWindow(raidProcessId);
            MouseHandler.SetCursorPosition(0, 0);
            Bitmap bitmapTemoin = new Bitmap(imgPath);
            Bitmap bitmapTest   = ImgHandler.GetBitmap(_recMine);

            if (!ImgHandler.AreBitmapsDifferent(bitmapTemoin, bitmapTest, RaidOptions.SavePicturesAllowed))
            {
                ConsoleWriter.WriteLineInformation("New gems found. Let's get them.");
                MouseHandler.MouseClick(823, 404);
            }
            else
            {
                Console.WriteLine("No gems found.");
                Thread.Sleep(100);
            }
        }
Esempio n. 8
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        private static void GameLoop()
        {
            var Window = WindowHandler.Initialize();
            var GUI    = GUIHandler.Initialize();
            var Clock  = new Clock();

            new BasicScene();

            while (Window.IsOpen)
            {
                Window.DispatchEvents();
                Window.Clear();

                WorldCollision.CheckCollision();
                World.UpdateEntities();
                GlobalConsole.DrawConsole();
                DrawableHandler.Draw();
                InputHandler.UpdateInputs();

                GUI.Draw();
                Window.Display();

                var DeltaClock = Clock.Restart();
                deltaTime = DeltaClock.AsSeconds();
            }
        }
        internal void CheckMarket()
        {
            string imgPath = $"{_imgDirPath}{_imgMarket}";
            string word    = string.Empty;

            Console.WriteLine("-> Starting to check the market...");
            if (!File.Exists(imgPath))
            {
                ConsoleWriter.WriteLineWarning($"Cannot find file {imgPath}. Phase skipped.");
                Thread.Sleep(500);
                return;
            }
            WindowHandler.RepositionRaidWindow(raidProcessId);
            MouseHandler.SetCursorPosition(0, 0);
            Bitmap bitmapTemoin = new Bitmap(imgPath);
            Bitmap bitmapTest   = ImgHandler.GetBitmap(_recMarket);

            if (!ImgHandler.AreBitmapsDifferent(bitmapTemoin, bitmapTest, RaidOptions.SavePicturesAllowed))
            {
                ConsoleWriter.WriteLineInformation("Update detected. Let's go and search for shards !");
                Console.WriteLine("Maybe later...");
                //MouseHandler.MouseClick(1161, 515);
                Thread.Sleep(800);
            }
            else
            {
                Console.WriteLine("No update detected.");
                Thread.Sleep(100);
            }
        }
        internal bool ShowBastion()
        {
            string battlePath = $"{_imgDirPath}{_imgNameBattle}";

            if (!File.Exists(battlePath))
            {
                ConsoleWriter.WriteLineError($"Cannot find file {battlePath}");
                return(false);
            }
            MouseHandler.SetCursorPosition(0, 0);
            Bitmap bitmapTemoin = new Bitmap(battlePath);
            int    c            = 0;

debut:
            WindowHandler.RepositionRaidWindow(raidProcessId);
            if (c > 20)
            {
                throw new Exception("Cannot find the bastion. Number of attempts failed.");
            }
            Bitmap bitmapTest = ImgHandler.GetBitmap(_recBattle);

            if (ImgHandler.AreBitmapsDifferent(bitmapTemoin, bitmapTest, RaidOptions.SavePicturesAllowed))
            {
                KeyBoardHandler.SendKey(KEY_ESCAPE);
                Thread.Sleep(2000);
                c++;
                goto debut;
            }

            return(true);
        }
Esempio n. 11
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        public override void Update()
        {
            var Window        = WindowHandler.GetWindow();
            var MousePosition = SFML.Window.Mouse.GetPosition(Window);
            var ViewSize      = Window.Size;

            Window.MouseWheelScrolled += RTSCamera_MouseWheelScrolled;

            if (MousePosition.X >= 0 && MousePosition.X < _scrollWidth)
            {
                Entity.Transform.Position.X -= _scrollSpeed * GameTime.deltaTime;
            }
            else if (MousePosition.X <= ViewSize.X && MousePosition.X > ViewSize.X - _scrollWidth)
            {
                Entity.Transform.Position.X += _scrollSpeed * GameTime.deltaTime;
            }

            if (MousePosition.Y >= 0 && MousePosition.Y < _scrollWidth)
            {
                Entity.Transform.Position.Y -= _scrollSpeed * GameTime.deltaTime;
            }
            else if (MousePosition.Y <= ViewSize.Y && MousePosition.Y > ViewSize.Y - _scrollWidth)
            {
                Entity.Transform.Position.Y += _scrollSpeed * GameTime.deltaTime;
            }
        }
Esempio n. 12
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        public static void RefreshVideoSources()
        {
            AvailableVideoSources.Clear();

            switch (SelectedVideoSourceKind)
            {
            case VideoSourceKind.Window:
                AvailableVideoSources.Add(WindowVSLI.Desktop);
                AvailableVideoSources.Add(WindowVSLI.TaskBar);

                foreach (var win in WindowHandler.EnumerateVisible())
                {
                    AvailableVideoSources.Add(new WindowVSLI(win.Handle));
                }
                break;

            case VideoSourceKind.Screen:
                foreach (var Screen in ScreenVSLI.Enumerate())
                {
                    AvailableVideoSources.Add(Screen);
                }
                break;
            }

            if (Instance != null && SelectedVideoSourceKind != VideoSourceKind.NoVideo)
            {
                Instance.VideoSourceBox.SelectedIndex = 0;
            }
        }
        public void SwaptoParent()
        {
            var    MainWindow = "";
            object MethodName = WindowHandler.SwapToParentWindow(_driver, MainWindow);

            dict.TryCatch("SwapToParentWindowTest", "Test moves to Main Window", "Windows", ref MethodName, "The Current Window is accurate", "Test is beginning. Time is :" + DateTime.Now.ToString("h:mm:ss tt"));
        }
Esempio n. 14
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 public void getChatterFeed(string id, WindowHandler handler)
 {
     if (sf.token != null)
     {
         StartCoroutine(getChatter(id, handler));
     }
 }
Esempio n. 15
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        /// <summary>
        /// Initializes a new instance of the <see cref="LeagueAPI"/> class.
        /// </summary>
        /// <param name="port">The league client API's port.</param>
        /// <param name="token">The authentication token.</param>
        /// <param name="eventHandler">The event handler.</param>
        private PykeAPI(int port, string token, Websocket.ILeagueEventHandler eventHandler, LeagueProcessHandler _pHandler, LockFileHandler _lfHandler, Logger logger)
        {
            this.logger             = logger;
            _processHandler         = _pHandler;
            _lockFileHandler        = _lfHandler;
            EventHandler            = eventHandler;
            RequestHandler          = new LeagueRequestHandler(port, token, this);
            RiotClientEndpoint      = new RiotClientEndpoint(RequestHandler);
            ProcessControlEndpoint  = new ProcessControlEndpoint(RequestHandler);
            _processHandler.Exited += OnDisconnected;
            cProc = Process.GetProcessById(ProcessId);

            _processHandler  = new LeagueProcessHandler();
            _lockFileHandler = new LockFileHandler();
            ChampSelect      = new ChampSelect.ChampSelect(this);
            Events           = new LeagueEvents(this);
            Gameflow         = new ClientGameflow(this);
            MatchMaker       = new MatchMaker(this);
            ClientInfo       = new ClientInformation(this);
            Login            = new Login.Login(this);
            Summoners        = new Summoners.Summoners(this);
            WindowHandler    = new Window.WindowHandler(this);
            Lobby            = new ClientLobby(this);
            Champions        = JsonConvert.DeserializeObject <ChampionInfo>(new WebClient().DownloadString("https://ddragon.leagueoflegends.com/cdn/10.16.1/data/en_US/champion.json"), Converter.Settings).Data.Values.ToList();
            logger.Information("Pyke Ready");
            PykeReady?.Invoke(this, this);
        }
 private void chkDisagree_Click(object sender, EventArgs e)
 {
     if (chkDisagree.Checked)
     {
         WindowHandler.LoadNewForm(new frmLogin(), this);
     }
 }
        public void WindowHandler_Setup()
        {
            var windowFactory = new Window.Factory();
            var camera        = SceneView.GetAllSceneCameras().FirstOrDefault();
            var mockHandler   = new WindowHandler(windowFactory, camera);

            Assert.IsNotNull(mockHandler);
        }
Esempio n. 18
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 protected override void OnBeginDrag()
 {
     WindowHandler.OnBeginDrag();
     IsShiftKeyDown = CheckShiftKeyDown();
     _floatingPreviewStartBounds = _source.GetFloatingWindowPreview(WindowHandler.PreviewStartMousePosition);
     _floatingWindowStartBounds  = WindowHandler.GetFloatingWindowBounds(_floatingPreviewStartBounds);
     TestDrop();
 }
Esempio n. 19
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 /// <summary>
 /// Removes the handler.
 /// </summary>
 /// <param name="handler">The handler.</param>
 public void RemoveHandler(WindowHandler handler)
 {
     if (handler == null)
     {
         throw new ArgumentNullException("handler");
     }
     handlers.Remove(handler);
 }
Esempio n. 20
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 public Station(WindowHandler wh)
 {
     this.m   = wh.MOUSE;
     this.pm  = wh.PMOUSE;
     this.mh  = wh.MENU;
     this.com = wh.COMMUNICATOR;
     ran      = new Random();
 }
Esempio n. 21
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 public DrawableScreen(ClientWindow cw, WindowHandler wh) : base()
 {
     this.wh = wh;
     this.cw = cw;
     pm = wh.PMOUSE;
     m = wh.MOUSE;
     //DoubleBuffered = true;
 }
Esempio n. 22
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        private void GameWindow_RenderFrame(FrameEventArgs obj)
        {
            GL.Viewport(0, 0, Width, Height);

            WindowHandler?.Render((float)obj.Time);

            gameWindow.SwapBuffers();
        }
Esempio n. 23
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        public MainWindow()
        {
            InitializeComponent();

            var wpfApp = (App)Application.Current;

            handler = new WindowHandler(this, wpfApp.Settings);
        }
        private void MainWindow_OnLoaded(object sender, RoutedEventArgs e)
        {
            _timer = new Timer(TimerCallback, null, TimeSpan.FromMilliseconds(400), TimeSpan.FromMilliseconds(400));
            string windowName = "Path Of Exile";

            _windowHandler      = new WindowHandler(windowName);
            _gameWindowCapturer = new GameWindowCapturer(_windowHandler);
        }
Esempio n. 25
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        private void GameWindow_Load()
        {
            gameWindow.MakeCurrent();

            Size = new Vector2i(gameWindow.ClientSize.X, gameWindow.ClientSize.Y);

            WindowHandler?.Load();
        }
Esempio n. 26
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 public AddressBook(WindowHandler wh)
 {
     this.com = wh.COMMUNICATOR;
     this.kb  = wh.KEYBOARD;
     m        = wh.MOUSE;
     pm       = wh.PMOUSE;
     this.wh  = wh;
 }
Esempio n. 27
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            void EventAggHub <OpenReasonInfo, ReasonDto> .ISubscribed.OnEvent(ReasonDto value)
            {
                var data = new Dictionary <string, object>
                {
                    { "Reason", value }
                };

                WindowHandler.OpenWindow(WindowType.ReasonInfo, data);
            }
Esempio n. 28
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 public OverviewHandler(WindowHandler wh)
 {
     this.m    = wh.MOUSE;
     this.pm   = wh.PMOUSE;
     this.comm = wh.COMMUNICATOR;
     this.mh   = wh.MENU;
     entries   = new List <OverViewEntry>();
     ran       = new Random();
 }
Esempio n. 29
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 public WaitingWindow(WindowHandler windowHandler)
 {
     _windowHandler = windowHandler;
     _kinectHandler = _windowHandler.Game.KinectHandler;
     _spriteBatch = new SpriteBatch(_windowHandler.Game.GraphicsDevice);
     _spriteFont = Game1.contentManager.Load<SpriteFont>(@"MyFont");
     startTimer = 0;
     _waitString = "Waiting for player";
 }
Esempio n. 30
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 public Ship(WindowHandler wh)
 {
     overviewhandler = wh.OVERVIEW;
     com             = wh.COMMUNICATOR;
     menu            = wh.MENU;
     pm = wh.PMOUSE;
     m  = wh.MOUSE;
     kb = wh.KEYBOARD;
 }
Esempio n. 31
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 public PriceAndCostRepository(GridRepository gridRepository)
 {
     wallHandler             = new WallHandler(gridRepository);
     windowHandler           = new WindowHandler(gridRepository);
     wallBeamHandler         = new WallBeamHandler(gridRepository);
     doorHandler             = new DoorHandler(gridRepository);
     decorativeColumnHandler = new DecorativeColumnHandler(gridRepository);
     this._context           = new DatabaseContext();
 }
Esempio n. 32
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    public static WindowHandler Instance()
    {
        if (!_windowHandler)
        {
            _windowHandler = FindObjectOfType(typeof(WindowHandler)) as WindowHandler;
            if (!_windowHandler)
                Debug.LogError("There needs to be one active WindowHandler script on a GameObject in your scene.");
        }

        return _windowHandler;
    }
Esempio n. 33
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        public LevelSelectWindow(WindowHandler windowHandler)
        {
            _windowHandler = windowHandler;
            GraphicsDevice graphicsDevice = _windowHandler.Game.GraphicsDevice;
            _spriteBatch = new SpriteBatch(graphicsDevice);
            _camera = new Camera2D(graphicsDevice);

            _spriteList = new List<Sprite>();

            _background = new Sprite(Game1.contentManager.Load<Texture2D>(@"Images\LevelSelectMan"));
            float windowScaleRatio = graphicsDevice.Viewport.Height / _background.OriginalSize.Y;
            _background.Scale = new Vector2(windowScaleRatio / START_ZOOM);
            _background.CenterOrigin();

            _background.Position = Utils.GetScreenCenter(graphicsDevice);

            _dot = new Sprite(Game1.contentManager.Load<Texture2D>(@"Images\Dot"));
            _dot.CenterOrigin();
            _dot.Color = Color.DarkRed;

            _spriteList.Add(_background);

            Vector2 imageScaledSize = _background.ScaledSize / 2;

            HEART_POSITION = Utils.GetScreenCenter(graphicsDevice);
            KNEE_POSITION = Utils.GetScreenCenter(graphicsDevice);
            NECK_POSITION = Utils.GetScreenCenter(graphicsDevice);
            BRAIN_POSITION = Utils.GetScreenCenter(graphicsDevice);

            HEART_POSITION.X += imageScaledSize.X * -0.005f;
            HEART_POSITION.Y += imageScaledSize.Y * -0.41f;

            KNEE_POSITION.X += imageScaledSize.X * 0.06f;
            KNEE_POSITION.Y += imageScaledSize.Y * 0.43f;

            NECK_POSITION.X += imageScaledSize.X * -0.01f;
            NECK_POSITION.Y += imageScaledSize.Y * -0.65f;

            BRAIN_POSITION.X += imageScaledSize.X * -0.01f;
            BRAIN_POSITION.Y += imageScaledSize.Y * -0.85f;

            BodyPartPositions[BodyPartType.BRAIN] = BRAIN_POSITION;
            BodyPartPositions[BodyPartType.HEART] = HEART_POSITION;
            BodyPartPositions[BodyPartType.NECK] = NECK_POSITION;
            BodyPartPositions[BodyPartType.KNEE] = KNEE_POSITION;
        }
Esempio n. 34
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        public ScoreWindow(WindowHandler windowHandler)
        {
            _inputHelper = new KeyboardInputHelper();
            _windowHandler = windowHandler;
            _spriteBatch = new SpriteBatch(_windowHandler.Game.GraphicsDevice);
            _titleFont = Game1.contentManager.Load<SpriteFont>(@"ScoreHeading");
            _entryFont = Game1.contentManager.Load<SpriteFont>(@"ScoreEntries");
            _titleString = "Snabbaste tiderna";
            _background = new Sprite(Game1.contentManager.Load<Texture2D>(@"images\highscorebackground"));
            Vector2 scale;
            scale.X = _windowHandler.Game.GraphicsDevice.Viewport.Width / _background.OriginalSize.X;
            scale.Y = _windowHandler.Game.GraphicsDevice.Viewport.Height / _background.OriginalSize.Y;
            _background.Scale = scale;

            Vector2 stringDimensions = _titleFont.MeasureString(_titleString);
            _titlePosition = new Vector2((_windowHandler.Game.GraphicsDevice.Viewport.Width - stringDimensions.X) / 2,
                                _windowHandler.Game.GraphicsDevice.Viewport.Height / 7);

            _entryPositions = new Vector2(_windowHandler.Game.GraphicsDevice.Viewport.Width / 4,
                                        (_windowHandler.Game.GraphicsDevice.Viewport.Height * 2) / 7);
        }
Esempio n. 35
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    IEnumerator getChatter(string id, WindowHandler handler)
    {
        // Waiting two seconds to let the typing stop before calling out (causes hiccup in VR)
        yield return new WaitForSeconds(2f);

        sf.getChatterFeed (id);

        // wait for query results
        while(sf.response == null){
            yield return new WaitForSeconds(0.1f);
        }

        Debug.Log ("Chatter Response from Salesforce: " + sf.response);

        JSONObject json = JSONObject.Parse(sf.response);

        JSONArray records = json.GetArray ("elements");

        Debug.Log ("records = " + records);

        handler.setChatterArray(records);
    }
Esempio n. 36
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    public void doApprovalProcess(string objectId, string processId, string action, WindowHandler handler)
    {
        string comment = (action == "Approve") ? "Approved via VRpportunity!" : "Rejected via VRpportunity!";
        JSONObject request = new JSONObject();
        request.Add ("actionType", action);
        request.Add ("contextId", processId);
        request.Add ("comments", comment);

        JSONArray requestArray = new JSONArray();
        requestArray.Add (new JSONValue(request));

        JSONObject jsonBody = new JSONObject();
        jsonBody.Add ("requests", new JSONValue(requestArray));

        string jsonProcess = jsonBody.ToString();

        JSONObject chatter = new JSONObject();
        chatter.Add ("feedElementType", "FeedItem");
        chatter.Add ("subjectId", objectId);

        JSONObject chatterBody = new JSONObject();
        chatterBody.Add ("type", "Text");
        chatterBody.Add ("text", "Approval Process " + comment);

        JSONArray segments = new JSONArray();
        segments.Add (new JSONValue(chatterBody));

        JSONObject chatterSegments = new JSONObject();
        chatterSegments.Add ("messageSegments", new JSONValue(segments));

        chatter.Add ("body", new JSONValue(chatterSegments));

        string jsonChatter = chatter.ToString ();

        StartCoroutine(handleApprovalProcess(jsonProcess, jsonChatter, handler));
    }
Esempio n. 37
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    public void initMain(JSONObject rec, WindowHandler inHandler)
    {
        JSONObject actor = rec.GetObject("actor");
        string name = actor.GetString ("displayName");
        nameText.text = name;

        JSONObject feedBody = rec.GetObject ("body");
        string body = feedBody.GetString ("text");
        if (body == null) {
            JSONObject header = rec.GetObject ("header");
            body = header.GetString ("text");
        }
        bodyText.text = body;

        JSONObject photo = actor.GetObject ("photo");
        photoUrl = photo.GetString ("largePhotoUrl");

        JSONObject capabilities = rec.GetObject ("capabilities");
        JSONValue approval = capabilities.GetValue ("approval");
        if (approval != null) {
            string id = approval.Obj.GetString ("id");
            if (id != null) {
                enableApproval(approval.Obj.GetString ("id"));
            }
        }

        if (!isApproval) {
            approveButton.enabled = false;
            approveButton.GetComponent<CanvasRenderer>().SetAlpha(0);
            rejectButton.enabled = false;
            rejectButton.GetComponent<CanvasRenderer>().SetAlpha(0);
        }

        handler = inHandler;
        photoRetrieved = false;
    }
Esempio n. 38
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    /*
    ============================================================================
    Init functions
    ============================================================================
    */
    public void Init()
    {
        this.ClearData();
        this.partyHandler = new PartyHandler();

        if(Application.isPlaying)
        {
            if(this.levelHandler == null)
            {
                GameObject tmp = new GameObject("LevelHandler");
                if(GUISystemType.ORK.Equals(DataHolder.GameSettings().guiSystemType))
                {
                    this.levelHandler = (LevelHandler)tmp.AddComponent("LevelHandler");
                }
                else
                {
                    this.levelHandler = (LevelHandlerGUI)tmp.AddComponent("LevelHandlerGUI");
                }
            }
            if(this.musicHandler == null)
            {
                GameObject tmp = new GameObject("MusicHandler");
                this.musicHandler = (MusicHandler)tmp.AddComponent("MusicHandler");
            }
            if(this.dropHandler == null)
            {
                GameObject tmp = new GameObject("DropHandler");
                this.dropHandler = (DropHandler)tmp.AddComponent("DropHandler");
                this.dropHandler.ClearData();
            }
            if(this.dragHandler == null)
            {
                GameObject tmp = new GameObject("DragHandler");
                this.dragHandler = (DragHandler)tmp.AddComponent("DragHandler");
            }
            if(this.windowHandler == null)
            {
                this.windowHandler = new WindowHandler();
            }
            if(this.guiHandler == null)
            {
                GameObject tmp = new GameObject("GUIHandler");
                this.guiHandler = (GUIHandler)tmp.AddComponent("GUIHandler");
            }
        }
    }
Esempio n. 39
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 void Start()
 {
     _windowHandler = GameObject.FindGameObjectWithTag(Constants.Tags.WindowManager).GetComponent<WindowHandler>();
     //PlayerPrefsBool.SetBool("Pack", false);
     //PlayerPrefsBool.SetBool("Pack (1)", false);
     //PlayerPrefsBool.SetBool("Pack (2)", false);
     //PlayerPrefsBool.SetBool("Pack (3)", false);
     //PlayerPrefsBool.SetBool("Pack (4)", false);
     //PlayerPrefsBool.SetBool("Pack (5)", false);
     //PlayerPrefsBool.SetBool("Pack123", false);
     //PlayerPrefsBool.SetBool("Pack456", false);
     //PlayerPrefsBool.SetBool("PackAll", false);
 }
Esempio n. 40
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 public void getChatterFeed(string id, WindowHandler handler)
 {
     if (sf.token != null) {
         StartCoroutine(getChatter(id, handler));
     }
 }
Esempio n. 41
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    IEnumerator handleApprovalProcess(string processBody, string chatterBody, WindowHandler handler)
    {
        sf.handleApprovalProcess (processBody);

        // wait for query results
        while(sf.response == null){
            yield return new WaitForSeconds(0.1f);
        }

        Debug.Log ("Process Response from Salesforce: " + sf.response);

        sf.postToChatter (chatterBody);

        // wait for query results
        while(sf.response == null){
            yield return new WaitForSeconds(0.1f);
        }

        Debug.Log ("Chatter Post Response from Salesforce: " + sf.response);

        handler.reloadChatter();
    }
Esempio n. 42
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 public ProgressionSelectWindow(WindowHandler windowHandler)
     : base(windowHandler)
 {
     _bodyParts.OrderBy(o => o.LevelNumber);
 }
 public WindowVSLI(IntPtr hWnd)
 {
     this.Handle = hWnd;
     Name = new WindowHandler(Handle).Title;
 }
Esempio n. 44
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    private void Awake()
    {
        // DontDestroyOnLoad(this.gameObject);
        _windowHandler = GameObject.FindGameObjectWithTag(Constants.Tags.WindowManager).GetComponent<WindowHandler>();

        try
        {
            LoadData();
        }
        catch (Exception)
        {
            _windowHandler.CreateStaticDialog("Phrases/Error", "Phrases/CouldNotLoadDatabaseReinstall");
        }
    }
        private void iniciarContador()
        {
            int segundosPermitidos = minutosPermitidos*60;
            bool preavisoMostrado = false;
            while (segundosTranscurridos < segundosPermitidos)
            {
                string cadenaTiempo = File.ReadAllText(rutaControlTiempo);
                segundosTranscurridos = int.Parse(cadenaTiempo.Substring(cadenaTiempo.IndexOf("-")+1)) + 1;
                cadenaTiempo = DateTime.Now.Date.ToShortDateString() + "-" + segundosTranscurridos;
                File.WriteAllText(rutaControlTiempo, cadenaTiempo);
                this.mostrarTiempoTranscurrido( formatearSegundos( segundosTranscurridos));
                this.mostrarTiempoRestante(formatearSegundos((minutosPermitidos * 60) - segundosTranscurridos));

                //si faltan 2 minutos para terminar tiempo
                if (segundosPermitidos - segundosTranscurridos < segundosParaPreaviso && preavisoMostrado == false)
                {
                    WindowHandler manejador = new WindowHandler();

                    System.Diagnostics.Process[] procesos = System.Diagnostics.Process.GetProcesses();
                    IntPtr handle;
                    foreach (System.Diagnostics.Process proceso in procesos)
                    {
                        handle = proceso.MainWindowHandle;
                        if (handle != IntPtr.Zero)
                            manejador.Minimize((int)handle);
                    }

                    int hand = manejador.getIdManejadorVentana("system");
                    manejador.Maximize(hand);
                    preavisoMostrado = true;
                }

                Thread.Sleep(1000);
            }
            denegarAcceso();
            CierraAplicaciones.cerrarNavegadoresAbiertos();
            formularioPrincipal.Close();
        }