public void createWinPanel() { isLevel1Complated = true; PlayerPrefs.SetInt("isLevel1Complated", 1); PlayerPrefs.Save(); //Знайти батьківський елемент GameObject parent = UICamera.first.transform.parent.gameObject; //Створити Prefab GameObject obj = NGUITools.AddChild(parent, winPanelPrefab); //Отримати доступ до компоненту (щоб передати параметри) WinPanel win = obj.GetComponent <WinPanel>(); win.setCoins(this.coins); win.setFruits(this.fruits, 1); win.setCrystal(this.crystalPanel.getObtainedCrystal(), 1); Time.timeScale = 0; collectedCoins += coins; PlayerPrefs.SetInt("collectedCoins", collectedCoins); if (isLevel1CrysralsCollected) { PlayerPrefs.SetInt("isLevel1CrysralsCollected", 1); } PlayerPrefs.Save(); }