public LoadPresetsWindow() { InitializeComponent(); WinControl.MainBody.Content = WinControl.MainContent; WinControl.SetTitle("X360CE - Load Preset"); WinControl.SetHead("Load Preset"); WinControl.SetBodyInfo("Select Preset and press [Load Selected] button."); WinControl.SetImage(Icons_Default.Icon_gamepad); WinControl.SetButton1("Load Selected", Icons_Default.Icon_ok); WinControl.SetButton2("Cancel", Icons_Default.Icon_close); WinControl.SetButton3(); }
public UserDevicesWindow() { InitializeComponent(); WinControl.MainBody.Content = WinControl.MainContent; ControlsHelper.CheckTopMost(this); WinControl.SetTitle("X360CE - Map Device To Controller"); WinControl.SetHead("Map Device To Controller"); WinControl.SetBodyInfo("Select Devices and press [Add Selected Devices] button."); WinControl.SetImage(Icons_Default.Icon_gamepad); WinControl.SetButton1("Add Selected Devices", Icons_Default.Icon_ok); WinControl.SetButton2("Cancel", Icons_Default.Icon_close); WinControl.SetButton3(); MainControl.MapDeviceToControllerMode = true; }
public LoadPresetsWindow() { InitHelper.InitTimer(this, InitializeComponent); ControlsHelper.CheckTopMost(this); WinControl.MainBody.Content = WinControl.MainContent; WinControl.InfoPanel.SetTitle("X360CE - Load Preset"); WinControl.InfoPanel.SetHead("Load Preset"); WinControl.InfoPanel.SetBodyInfo("Select Preset and press [Load Selected] button."); WinControl.InfoPanel.SetImage(Application.Current.Resources[Icons_Default.Icon_gamepad]); WinControl.SetButton1("Load Selected", Icons_Default.Icon_ok); WinControl.SetButton2("Cancel", Icons_Default.Icon_close); WinControl.SetButton3(); MainControl._ParentControl = WinControl; }
public UserDevicesWindow() { InitHelper.InitTimer(this, InitializeComponent); WinControl.MainBody.Content = WinControl.MainContent; ControlsHelper.CheckTopMost(this); Title = "X360CE - Map Device To Controller"; WinControl.InfoPanel.SetHead("Map Device To Controller"); WinControl.InfoPanel.SetBodyInfo("Select Devices and press [Add Selected Devices] button."); WinControl.InfoPanel.SetImage(Application.Current.Resources[Icons_Default.Icon_gamepad]); WinControl.SetButton1("Add Selected Devices", Icons_Default.Icon_ok); WinControl.SetButton2("Cancel", Icons_Default.Icon_close); WinControl.SetButton3(); // This window will be used to map DInput devices to XInput controller. MainControl.MapDeviceToControllerMode = true; }