Esempio n. 1
0
        static void Main()
        {
#if false
            App.DrawOnScreenTest();
#endif

            SPMouse.Settings settings = new SPMouse.Settings();
            settings.sRopeLength = 128;
            settings.sDarkgray   = Color.FromArgb(255, 32, 32, 32);
            settings.sLightgray  = Color.FromArgb(255, 128, 128, 128);
            settings.sLightgray  = Color.FromArgb(255, 128, 128, 128);
            settings.sAccent     = Win32Util.GetThemeColor();

            Application.EnableVisualStyles(); //Enable Win10 Styling
            Application.SetCompatibleTextRenderingDefault(false);
            Application.Run(new SPMouse(settings));
        }
Esempio n. 2
0
        public SPMouse(SPMouse.Settings settings)
        {
            SPMouse.settings = settings;
            //Loads Resources from the Project Properties!
            SPMouse.icon = Properties.Resources.SPM_Icon;

            accentColor = Win32Util.GetThemeColor();
            font_header = SystemFonts.CaptionFont;
            font        = SystemFonts.DefaultFont;

            //Main Window
            this.Icon = icon; //load the icon from the project property Resources
            this.Name = "SPMouse";
            this.Text = "SPMouse";
            this.font = font_header;

            this.MaximizeBox   = false;
            this.ShowInTaskbar = true; //generally allow showing
            //this.FormBorderStyle = FormBorderStyle.FixedSingle;

            this.ClientSize = new System.Drawing.Size(256, 256);
            this.BackColor  = accentColor;
            //this.BackColor = SystemColors.Highlight;
            //this.TransparencyKey = this.BackColor;
            //this.AllowTransparency = true;
            //this.SetStyle(ControlStyles.UserPaint, true);
            //this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
            //this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
            //this.EnableBlur();


            //Main Window - Label
            label1.Text      = "Woah... such precision.\nMuch mousing, so surgical.";
            label1.TextAlign = ContentAlignment.TopCenter;
            label1.Dock      = DockStyle.Fill;
            label1.Padding   = new Padding(8);

            //Tray Icons
            //tray.BalloonTipClosed += (sender, e) => { var thisIcon = (NotifyIcon)sender; thisIcon.Visible = false; thisIcon.Dispose(); };
            tray.Icon = icon;
            m_popup   = new PopupUtil(tray);
            m_popup.addSate("ToTray", "SPMouse is running in the system tray.");
            tray.BalloonTipIcon  = ToolTipIcon.Info;
            tray.BalloonTipTitle = "Surgical Precision Mouse";
            tray.BalloonTipText  = "Woah... such precision.\nMuch mousing, so surgical.";

            //Tray context Menu: https://docs.microsoft.com/de-de/dotnet/api/system.windows.forms.notifyicon.contextmenu?view=netframework-4.8
            tray.ContextMenu = tray_menu;

            tray_menu_maximize.Text   = "Maximize";
            tray_menu_maximize.Click += new System.EventHandler(this.doMaximise);

            tray_menu_startstop.Text   = "Stop";
            tray_menu_startstop.Click += new System.EventHandler(this.onToggleRunningButton);

            tray_menu_exit.Text   = "E&xit";
            tray_menu_exit.Click += new System.EventHandler(this.onExit);

            tray.ContextMenu.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
                this.tray_menu_maximize,
                this.tray_menu_startstop,
                this.tray_menu_exit
            });


            m_input = new InputHandler();

            //Overlay
            overlay = new SPMouseOverlay(icon, m_input);
            overlay.Show();

            //Add controls
            this.Controls.AddRange(new System.Windows.Forms.Control[] {
                label1
            });

            //Setup Event callbacks
            this.Resize += this.onResize;
            //this.MouseMove += this.mouseMoveCallback;

            this.tray.MouseDoubleClick += this.doMaximise;

            m_running = false;
            toggleRunning();
        }