public void RestartGame() { DestroyAllPlayerPrefabs(); ShowDisabledStations(); SetGameState(GameState.MainMenu); initialiseTeams(); timer.ResetTimer(); wiiBlue.gameReset(); wiiRed.gameReset(); BroadcastAllConnections("newgame", ""); }
public void RestartGame() { DestroyAllPlayerPrefabs(); ShowDisabledStations(); SetGameState(GameState.MainMenu); initialiseTeams(); timer.ResetTimer(); wiiBlue.gameReset(); wiiRed.gameReset(); BroadcastAllConnections("newgame", ""); }