Esempio n. 1
0
        public override void Draw()
        {
            buttons.Clear();

            if (world.LocalPlayer == null)
            {
                return;
            }

            var manager   = world.LocalPlayer.PlayerActor.Trait <SupportPowerManager>();
            var powers    = manager.Powers.Where(p => !p.Value.Disabled);
            var numPowers = powers.Count();

            if (numPowers == 0)
            {
                return;
            }

            var rectBounds = RenderBounds;

            WidgetUtils.DrawRGBA(WidgetUtils.GetChromeImage(world, "specialbin-top"), new float2(rectBounds.X, rectBounds.Y));
            for (var i = 1; i < numPowers; i++)
            {
                WidgetUtils.DrawRGBA(WidgetUtils.GetChromeImage(world, "specialbin-middle"), new float2(rectBounds.X, rectBounds.Y + i * 51));
            }
            WidgetUtils.DrawRGBA(WidgetUtils.GetChromeImage(world, "specialbin-bottom"), new float2(rectBounds.X, rectBounds.Y + numPowers * 51));

            // Hack Hack Hack
            rectBounds.Width  = 69;
            rectBounds.Height = 10 + numPowers * 51 + 21;

            var y = rectBounds.Y + 10;

            foreach (var kv in powers)
            {
                var sp    = kv.Value;
                var image = spsprites[sp.Info.Image];

                var drawPos = new float2(rectBounds.X + 5, y);
                var rect    = new Rectangle(rectBounds.X + 5, y, 64, 48);

                if (rect.Contains(Viewport.LastMousePos))
                {
                    var pos = drawPos.ToInt2();
                    var tl  = new int2(pos.X - 3, pos.Y - 3);
                    var m   = new int2(pos.X + 64 + 3, pos.Y + 48 + 3);
                    var br  = tl + new int2(64 + 3 + 20, 40);

                    if (sp.TotalTime > 0)
                    {
                        br += new int2(0, 20);
                    }

                    if (sp.Info.LongDesc != null)
                    {
                        br += Game.Renderer.Fonts["Regular"].Measure(sp.Info.LongDesc.Replace("\\n", "\n"));
                    }
                    else
                    {
                        br += new int2(300, 0);
                    }

                    var border = WidgetUtils.GetBorderSizes("dialog4");

                    WidgetUtils.DrawPanelPartial("dialog4", Rectangle.FromLTRB(tl.X, tl.Y, m.X + border[3], m.Y),
                                                 PanelSides.Left | PanelSides.Top | PanelSides.Bottom | PanelSides.Center);
                    WidgetUtils.DrawPanelPartial("dialog4", Rectangle.FromLTRB(m.X - border[2], tl.Y, br.X, m.Y + border[1]),
                                                 PanelSides.Top | PanelSides.Right | PanelSides.Center);
                    WidgetUtils.DrawPanelPartial("dialog4", Rectangle.FromLTRB(m.X, m.Y - border[1], br.X, br.Y),
                                                 PanelSides.Left | PanelSides.Right | PanelSides.Bottom | PanelSides.Center);

                    pos += new int2(77, 5);
                    Game.Renderer.Fonts["Bold"].DrawText(sp.Info.Description, pos, Color.White);

                    if (sp.TotalTime > 0)
                    {
                        pos += new int2(0, 20);
                        Game.Renderer.Fonts["Bold"].DrawText(WidgetUtils.FormatTime(sp.RemainingTime).ToString(), pos, Color.White);
                        Game.Renderer.Fonts["Bold"].DrawText("/ {0}".F(WidgetUtils.FormatTime(sp.TotalTime)), pos + new int2(45, 0), Color.White);
                    }

                    if (sp.Info.LongDesc != null)
                    {
                        pos += new int2(0, 20);
                        Game.Renderer.Fonts["Regular"].DrawText(sp.Info.LongDesc.Replace("\\n", "\n"), pos, Color.White);
                    }
                }

                WidgetUtils.DrawSHP(image, drawPos, worldRenderer);

                clock.PlayFetchIndex("idle",
                                     () => sp.TotalTime == 0 ? clock.CurrentSequence.Length - 1 : (sp.TotalTime - sp.RemainingTime)
                                     * (clock.CurrentSequence.Length - 1) / sp.TotalTime);
                clock.Tick();

                WidgetUtils.DrawSHP(clock.Image, drawPos, worldRenderer);

                var overlay = sp.Ready ? ReadyText : sp.Active ? null : HoldText;
                var font    = Game.Renderer.Fonts["TinyBold"];
                if (overlay != null)
                {
                    var size       = font.Measure(overlay);
                    var overlayPos = drawPos + new float2(32, 16);
                    font.DrawTextWithContrast(overlay, overlayPos - new float2(size.X / 2, 0), Color.White, Color.Black, 1);
                }

                buttons.Add(Pair.New(rect, HandleSupportPower(kv.Key, manager)));

                y += 51;
            }
        }