public void StartNoise() { playingState = WhiteNoisePlayingState.Playing; audioPlayer.PlayWhiteNoise(); audioPlayer.SetWhiteNoiseVolume(noiseVolume); }
public void StopNoise() { playingState = WhiteNoisePlayingState.NotPlaying; noiseVolume = 0.0f; audioPlayer.SetWhiteNoiseVolume(noiseVolume); audioPlayer.StopWhiteNoise(); }