Esempio n. 1
0
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else
     {
         Debug.LogError("multiple instances of WebsocketMessageQueue!!!");
         Destroy(gameObject);
     }
 }
Esempio n. 2
0
    void Start()
    {
        messageQueue = WebsocketMessageQueue.instance;

        messageQueue.AddHandler(Topics.ClientRegistration, OnRegisterClient);
    }