private void Session_MessageComing(object sender, WebSocketSessionMessageComingArg e) { if (e.Opcode == WebSocketOpcode.Binary) { receive_e.SetBuffer(e.PayData, 0, e.PayData.Length); ReceiveCompleted(this, receive_e); } }
internal void OnMessageComing(WebSocketSessionMessageComingArg e) { MessageComing(this, e); }