public void Encode(FlatBufferBuilder fbb) { Offset <global::FlatBuffersProtocol.Weapon> offset = WebProtocolConvertMethods.Encode(this, fbb); fbb.Finish(offset.Value); }
public void Decode(ByteBuffer bb) { global::FlatBuffersProtocol.Weapon source = global::FlatBuffersProtocol.Weapon.GetRootAsWeapon(bb); WebProtocolConvertMethods.Decode(this, source); }
public void Decode(ByteBuffer bb) { global::FlatBuffersProtocol.Vec3 source = global::FlatBuffersProtocol.Vec3.GetRootAsVec3(bb); WebProtocolConvertMethods.Decode(this, source); }