void Start() { currentWeapon = DataHelper.DEFAULT_SELECTED_WEAPON_INDEX; lastSelected = GameObject.FindGameObjectWithTag("defaultWeapon").GetComponent <Button_SwitchWeapon>(); mngScript = Weapons_PUs_Manager.Instance; spCntScript = GetComponent <StaticPlayerController>(); dpCntScript = GetComponent <DynamicPlayerController>(); }
void Awake() { Instance = this; }