void NetworkStart() { tr = transform; wh = GetComponent <WeaponHandler_Proxy>(); animator = GetComponent <Animator>(); animator.SetLayerWeight(1, 1f); animator.SetLayerWeight(2, 1f); optimizedAnimator = new OptimizedAnimator(animator); }
void NetworkStart() { if (topanNetworkView != null && topanNetworkView.owner == null) { topanNetworkView.Deallocate(); return; } if (topanNetworkView != null) { topanNetworkView.owner.SetLocalData("currentView", topanNetworkView); } tr = transform; GeneralVariables.Networking.playerInstances[topanNetworkView.owner.id] = tr; oldPos = tr.position; target = tr.position; gameObject.name = ((CombatantInfo)topanNetworkView.owner.GetInitialData("dat")).username; playerID = topanNetworkView.owner.id; playerTeam = (int)((byte)topanNetworkView.owner.GetPlayerData("team")); foreach (Material mat in skinRenderer.materials) { Color col = mat.color; if (playerTeam == 0) { col.r *= 1.15f; } else { col.b *= 1.15f; } mat.color = col; } if (GeneralVariables.gameModeHasTeams && playerTeam == (byte)Topan.Network.player.GetPlayerData("team")) { GeneralVariables.uiController.teamMarkerSystem.AddPlayerMarker(topanNetworkView.owner.id); } whP = GetComponent <WeaponHandler_Proxy>(); }