Esempio n. 1
0
 public override void SetWeaponCards()
 {
     base.SetWeaponCards();
     WeaponCards.Add(new BasalAtkCard());
     WeaponCards.Add(new BasalAtkCard());
     WeaponCards.Add(new BasalAtkCard());
 }
Esempio n. 2
0
 public override void SetWeaponCards()
 {
     base.SetWeaponCards();
     WeaponCards.Add(new BaseSwordAtkCard());
     WeaponCards.Add(new BaseSwordAtkCard());
     WeaponCards.Add(new LingSwordAtkCard());
 }
Esempio n. 3
0
        public void SetManMadeByJson(string js)
        {
            WeaponSave ws = Newtonsoft.Json.JsonConvert.DeserializeObject <WeaponSave>(js);

            Name       = ws.Wname;
            WeaponType = ws.Wtype;
            WeaponCards.Clear();
            foreach (var item in ws.Cards)
            {
                CardSave cardSave = Newtonsoft.Json.JsonConvert.DeserializeObject <CardSave>(item);
                WeaponCards.Add(cardSave.CreatAndSetCard());
            }
        }