Esempio n. 1
0
    public void AddAffinity(ElementalAffinity e)
    {
        if (currentUpgradePoints > 0)
        {
            attributes.Upgrade(e);
            currentUpgradePoints--;

            foreach (WeaponUpgrade wUp in upgradeReq)
            {
                if (wUp.CheckRequirements(attributes))
                {
                    isReadyForUpgrade = true;
                }
            }
        }
    }