void Start() { steeringVehicle = GetComponent <SteeringVehicle>(); wayPointManager = GetComponent <WayPointManager>(); waypointAction += SetWaypointTarget; steeringVehicle.SetTarget(wayPointManager.GetFirstWayPoint().position); }
void Start() { steeringVehicle = GetComponent <SteeringVehicle>(); wayPointManager = GetComponent <WayPointManager>(); waypointAction += SetWaypointTarget; steeringVehicle.SetTarget(wayPointManager.GetFirstWayPoint().position); }