Esempio n. 1
0
        /// <summary>
        /// Perform an inverse haar wavelet mel scaled transform. E.g. perform an ihaar2d and inverse Mel Filterbands and return stftdata
        /// </summary>
        /// <param name="wavelet">wavelet matrix</param>
        /// <returns>matrix inverse wavelet'ed and mel removed (e.g. stftdata)</returns>
        public Matrix InverseMelScaleWaveletPadding(ref Matrix wavelet)
        {
            using (new DebugTimer("InverseMelScaleWaveletPadding(wavelet)")) {
                // 6. Perform the Inverse Wavelet Transform
                Matrix mel = WaveletUtils.InverseHaarWaveletTransform2D(wavelet.MatrixData);

                // Resize (remove padding)
                mel = mel.Resize(melScaleFreqsIndex.Length - 2, wavelet.Columns);

                // 5. Take Inverse Logarithm
                // Divide with first triangle height in order to scale properly
                for (int i = 0; i < mel.Rows; i++)
                {
                    for (int j = 0; j < mel.Columns; j++)
                    {
                        mel.MatrixData[i][j] = Math.Pow(10, (mel.MatrixData[i][j] / 20)) / melScaleTriangleHeights[0];
                    }
                }

                // 4. Inverse Mel Scale using interpolation
                // i.e. from e.g.
                // mel=Rows: 40, Columns: 165 (average freq, time slice)
                // to
                // m=Rows: 1024, Columns: 165 (freq, time slice)
                //Matrix m = filterWeights.Transpose() * mel;
                var m = new Matrix(filterWeights.Columns, mel.Columns);
                InverseMelScaling(mel, m);

                return(m);
            }
        }
Esempio n. 2
0
        /// <summary>
        /// Mel Scale Haar Wavelet Transform
        /// </summary>
        /// <param name="m">matrix (stftdata)</param>
        /// <returns>matrix mel scaled and wavelet'ed</returns>
        public Matrix ApplyMelScaleWaveletPadding(ref Matrix m)
        {
            using (new DebugTimer("ApplyMelScaleWaveletPadding(m)")) {
                // 4. Mel Scale Filterbank
                // Mel-frequency is proportional to the logarithm of the linear frequency,
                // reflecting similar effects in the human's subjective aural perception)
                Matrix mel = filterWeights * m;

                // 5. Take Logarithm
                for (int i = 0; i < mel.Rows; i++)
                {
                    for (int j = 0; j < mel.Columns; j++)
                    {
                        mel.MatrixData[i][j] = (mel.MatrixData[i][j] < 1.0 ? 0 : (20.0 * Math.Log10(mel.MatrixData[i][j])));
                    }
                }

                // 6. Wavelet Transform
                // make sure the matrix is square before transforming (by zero padding)
                Matrix resizedMatrix;
                if (!mel.IsSymmetric() || !MathUtils.IsPowerOfTwo(mel.Rows))
                {
                    int size     = (mel.Rows > mel.Columns ? mel.Rows : mel.Columns);
                    int sizePow2 = MathUtils.NextPowerOfTwo(size);
                    resizedMatrix = mel.Resize(sizePow2, sizePow2);
                }
                else
                {
                    resizedMatrix = mel;
                }
                Matrix wavelet = WaveletUtils.HaarWaveletTransform2D(resizedMatrix.MatrixData, true);

                return(wavelet);
            }
        }
Esempio n. 3
0
        /// <summary>
        /// Perform an inverse haar wavelet mel scaled transform. E.g. perform an ihaar2d and inverse Mel Filterbands and return stftdata
        /// </summary>
        /// <param name="wavelet">wavelet matrix</param>
        /// <returns>matrix inverse wavelet'ed and mel removed (e.g. stftdata)</returns>
        public Matrix InverseMelScaleWaveletPadding(ref Matrix wavelet)
        {
            Mirage.DbgTimer t = new Mirage.DbgTimer();
            t.Start();

            // 6. Perform the Inverse Wavelet Transform
            Matrix mel = WaveletUtils.InverseHaarWaveletTransform(wavelet.MatrixData);

            // Resize (remove padding)
            mel = mel.Resize(melScaleFreqsIndex.Length - 2, wavelet.Columns);

            // 5. Take Inverse Logarithm
            // Divide with first triangle height in order to scale properly
            for (int i = 0; i < mel.Rows; i++)
            {
                for (int j = 0; j < mel.Columns; j++)
                {
                    mel.MatrixData[i][j] = Math.Pow(10, (mel.MatrixData[i][j] / 20)) / melScaleTriangleHeights[0];
                }
            }

            // 4. Inverse Mel Scale using interpolation
            // i.e. from e.g.
            // mel=Rows: 40, Columns: 165 (average freq, time slice)
            // to
            // m=Rows: 1024, Columns: 165 (freq, time slice)
            //Matrix m = filterWeights.Transpose() * mel;
            Matrix m = new Matrix(filterWeights.Columns, mel.Columns);

            InverseMelScaling(mel, m);

            Mirage.Dbg.WriteLine("Inverse Mel Scale And Wavelet Compression Padding - Execution Time: " + t.Stop().TotalMilliseconds + " ms");
            return(m);
        }
Esempio n. 4
0
        public static void TestDenoise(string imageInPath)
        {
            var image = ReadImageGrayscale(imageInPath);

            // Normalize the pixel values to the range 0..1.0. It does this by dividing all pixel values by the max value.
            double max = image.Max((b) => b.Max((v) => Math.Abs(v)));

            double[][] imageNormalized = image.Select(i => i.Select(j => j / max).ToArray()).ToArray();

            var normalizedMatrix = new Matrix(imageNormalized);

            normalizedMatrix.DrawMatrixImage("lena-original.png", -1, -1, false);

            // Add Noise using normally distributed pseudorandom numbers
            // image_noisy = image_normalized + 0.1 * randn(size(image_normalized));
            RandomUtils.Seed(Guid.NewGuid().GetHashCode());
            double[][] imageNoisy  = imageNormalized.Select(i => i.Select(j => j + (0.2 * RandomUtils.NextDouble())).ToArray()).ToArray();
            var        matrixNoisy = new Matrix(imageNoisy);

            matrixNoisy.DrawMatrixImage("lena-noisy.png", -1, -1, false);

            // Haar Wavelet Transform
            Matrix haarMatrix = WaveletUtils.HaarWaveletTransform2D(imageNoisy);

            // Thresholding
            const double threshold  = 0.10;            // 0.15 seems to work well with the noise added above, 0.1
            var          yHard      = Thresholding.PerformHardThresholding(haarMatrix.MatrixData, threshold);
            var          ySoft      = Thresholding.PerformSoftThresholding(haarMatrix.MatrixData, threshold);
            var          ySemisoft  = Thresholding.PerformSemisoftThresholding(haarMatrix.MatrixData, threshold, threshold * 2);
            var          ySemisoft2 = Thresholding.PerformSemisoftThresholding(haarMatrix.MatrixData, threshold, threshold * 4);
            var          yStrict    = Thresholding.PerformStrictThresholding(haarMatrix.MatrixData, 100);

            // Inverse 2D Haar Wavelet Transform
            Matrix zHard      = WaveletUtils.InverseHaarWaveletTransform2D(yHard);
            Matrix zSoft      = WaveletUtils.InverseHaarWaveletTransform2D(ySoft);
            Matrix zSemisoft  = WaveletUtils.InverseHaarWaveletTransform2D(ySemisoft);
            Matrix zSemisoft2 = WaveletUtils.InverseHaarWaveletTransform2D(ySemisoft2);
            Matrix zStrict    = WaveletUtils.InverseHaarWaveletTransform2D(yStrict);

            // Output the images
            zHard.DrawMatrixImage("lena-thresholding-hard.png", -1, -1, false);
            zSoft.DrawMatrixImage("lena-thresholding-soft.png", -1, -1, false);
            zSemisoft.DrawMatrixImage("lena-thresholding-semisoft.png", -1, -1, false);
            zSemisoft2.DrawMatrixImage("lena-thresholding-semisoft2.png", -1, -1, false);
            zStrict.DrawMatrixImage("lena-thresholding-strict.png", -1, -1, false);
        }
Esempio n. 5
0
        /// <summary>
        /// Mel Scale Haar Wavelet Transform
        /// </summary>
        /// <param name="m">matrix (stftdata)</param>
        /// <returns>matrix mel scaled and wavelet'ed</returns>
        public Matrix ApplyMelScaleWaveletPadding(ref Matrix m)
        {
            Mirage.DbgTimer t = new Mirage.DbgTimer();
            t.Start();

            // 4. Mel Scale Filterbank
            // Mel-frequency is proportional to the logarithm of the linear frequency,
            // reflecting similar effects in the human's subjective aural perception)
            Matrix mel = filterWeights * m;

            // 5. Take Logarithm
            for (int i = 0; i < mel.Rows; i++)
            {
                for (int j = 0; j < mel.Columns; j++)
                {
                    mel.MatrixData[i][j] = (mel.MatrixData[i][j] < 1.0 ? 0 : (20.0 * Math.Log10(mel.MatrixData[i][j])));
                }
            }

            // 6. Wavelet Transform
            // make sure the matrix is square before transforming (by zero padding)
            Matrix resizedMatrix;

            if (!mel.IsSymmetric() || !MathUtils.IsPowerOfTwo(mel.Rows))
            {
                int size     = (mel.Rows > mel.Columns ? mel.Rows : mel.Columns);
                int sizePow2 = MathUtils.NextPowerOfTwo(size);
                resizedMatrix = mel.Resize(sizePow2, sizePow2);
            }
            else
            {
                resizedMatrix = mel;
            }
            Matrix wavelet = WaveletUtils.HaarWaveletTransform(resizedMatrix.MatrixData, true);

            Mirage.Dbg.WriteLine("Wavelet Mel Scale And Wavelet Compression Padding - Execution Time: " + t.Stop().TotalMilliseconds + " ms");
            return(wavelet);
        }
Esempio n. 6
0
        public static Matrix GetWaveletTransformedMatrix(double[][] image, WaveletMethod waveletMethod)
        {
            int width  = image[0].Length;
            int height = image.Length;

            Matrix dwtMatrix = null;

            Stopwatch stopWatch = Stopwatch.StartNew();
            long      startS    = stopWatch.ElapsedTicks;

            switch (waveletMethod)
            {
            case WaveletMethod.Haar:
                Haar.Haar2D(image, height, width);
                dwtMatrix = new Matrix(image);
                break;

            case WaveletMethod.HaarTransformTensor:                     // This is using the tensor product layout
                dwtMatrix = WaveletUtils.HaarWaveletTransform2D(image);
                break;

            case WaveletMethod.HaarWaveletDecompositionTensor:                     // This is using the tensor product layout
                var haar = new StandardHaarWaveletDecomposition();
                haar.DecomposeImageInPlace(image);
                dwtMatrix = new Matrix(image);
                break;

            case WaveletMethod.NonStandardHaarWaveletDecomposition:                     // JPEG 2000
                var haarNonStandard = new NonStandardHaarWaveletDecomposition();
                haarNonStandard.DecomposeImageInPlace(image);
                dwtMatrix = new Matrix(image);
                break;

            case WaveletMethod.HaarCSharp:
                ForwardWaveletTransform.Transform2D(image, false, 2);
                dwtMatrix = new Matrix(image);
                break;

            case WaveletMethod.HaarWaveletCompress:
                int lastHeight = 0;
                int lastWidth  = 0;
                WaveletCompress.HaarTransform2D(image, 10000, out lastHeight, out lastWidth);
                dwtMatrix = new Matrix(image);
                break;

            default:
                break;
            }

            long endS = stopWatch.ElapsedTicks;

            Console.WriteLine("WaveletMethod: {0} Time in ticks: {1}", Enum.GetName(typeof(WaveletMethod), waveletMethod), (endS - startS));

            // increase all values
            const int mul = 50;

            double[][] haarImageNormalized5k = dwtMatrix.MatrixData.Select(i => i.Select(j => j * mul).ToArray()).ToArray();

            // convert to byte values (0 - 255)
            // duplicate the octave/ matlab method uint8
            var uint8 = new double[haarImageNormalized5k.Length][];

            for (int i = 0; i < haarImageNormalized5k.Length; i++)
            {
                uint8[i] = new double[haarImageNormalized5k.Length];
                for (int j = 0; j < haarImageNormalized5k[i].Length; j++)
                {
                    double v = haarImageNormalized5k[i][j];
                    if (v > 255)
                    {
                        uint8[i][j] = 255;
                    }
                    else if (v < 0)
                    {
                        uint8[i][j] = 0;
                    }
                    else
                    {
                        uint8[i][j] = (byte)haarImageNormalized5k[i][j];
                    }
                }
            }

            var uint8Matrix = new Matrix(uint8);

            return(uint8Matrix);
        }