Esempio n. 1
0
    private void Awake()
    {
        current = this;

        currentWaveControlUI = transform.GetComponentInChildren <WaveControlUI>();
        currentCreationUI    = transform.GetComponentInChildren <EnemyCreationUI>();
    }
    private void Awake()
    {
        rect   = GetComponent <RectTransform>();
        waveUI = transform.GetComponentInParent <WaveControlUI>();

        waveUI.ActionOnUnitsCountChanged += OnUnitsCountChange;
        // DisplayUnits();
    }