public static void Prefix(WaterscapeVolume __instance) { if (Main.config.ClearSurface) { __instance.aboveWaterDensityScale = 1f; } else { __instance.aboveWaterDensityScale = 10f; } }
public static void Prefix(WaterscapeVolume __instance) { __instance.aboveWaterDensityScale = 1f; }
public static void Prefix(WaterscapeVolume __instance) { __instance.aboveWaterDensityScale = Main.Config.ClearSurface ? 1f : 10f; }