Esempio n. 1
0
        public UILightEditWindow(WaterfallModel modelToEdit, bool show) : base(show)
        {
            model = modelToEdit;
            Utils.Log($"[UILightEditWindow]: Started editing lights on {modelToEdit.ToString()}", LogType.UI);


            light = modelToEdit.lights.First();
            GetLightValues();
            WindowPosition = new Rect(Screen.width / 2 - 200, Screen.height / 2f, 400, 100);
        }
        public void ChangeLight(WaterfallModel modelToEdit)
        {
            model = modelToEdit;
            Utils.Log($"[UILightEditWindow]: Started editing lights on {modelToEdit}", LogType.UI);

            light = modelToEdit.lights.First();
            if (colorEdit)
            {
                WaterfallUI.Instance.OpenColorEditWindow(light.color);
            }

            GetLightValues();


            showWindow = true;
            GUI.BringWindowToFront(windowID);
        }
Esempio n. 3
0
        public void ChangeLight(WaterfallModel modelToEdit)
        {
            model = modelToEdit;
            Utils.Log($"[UILightEditWindow]: Started editing lights on {modelToEdit.ToString()}", LogType.UI);

            light = modelToEdit.lights.First();
            if (colorEdit)
            {
                WaterfallUI.Instance.OpenColorEditWindow(light.color);
            }
            GetLightValues();

            showWindow = true;


            WindowPosition = new Rect(Screen.width / 2 - 200, Screen.height / 2f, 400, 100);
        }