void OnTriggerEnter2D(Collider2D collider) { //---SceneTrigger if (collider.gameObject.layer == LayerMask.NameToLayer("SceneTrigger")) { PlayerStatus.isInInteractTrigger = true; } //---水中--- if (collider.gameObject.layer == LayerMask.NameToLayer("WaterArea")) { water_area = collider.GetComponent <Water_Area>(); for (int x = 0; x < 3; x++) { spriteRenderer[x].sortingLayerName = "Scene"; spriteRenderer[x].sortingOrder = -1; } speedLimit *= speedDownRate; rb2d.drag = waterDrag; isInWater = true; //跳入水面的水花 if (rb2d.velocity.y < -1.5f) { float splashScale = Mathf.Lerp(0.2f, 0.8f, rb2d.velocity.y / -20f); GameObject splash = Instantiate(waterSplashFX, transform.position + new Vector3(0, 0.75f * splashScale, 0f), Quaternion.identity); Vector3 oriScale = splash.GetComponent <Transform>().localScale; splash.GetComponent <Transform>().localScale = oriScale * splashScale; Destroy(splash, 1f); } } }
public void GetModelItem_Water_Area_Test() { Water_Area water_area = iwSvc.GetModelItem <Water_Area>(1, "water_areas", "water_areas", 1); Assert.IsNotNull(water_area, "null result, error happens."); Assert.AreEqual("1", water_area.id); Assert.AreEqual(AiwGeometryType.Polygon, water_area.geometry.Type); Assert.AreEqual(-122.59862145026804, (water_area.geometry as AiwPolygon).LinearRings[0].Coordinates[0].X, 0.000001); Assert.AreEqual(AiwGeometryType.NoGeometry, water_area.model_scale.Type); }
private void OnTriggerStay2D(Collider2D collision) { if (collision.gameObject.layer == WaterLayerID) { water_area = collision.GetComponent <Water_Area>(); rb2d.constraints = RigidbodyConstraints2D.FreezePositionX | RigidbodyConstraints2D.FreezeRotation; if (water_area.waveCrest - transform.position.y > 0.4f * GetComponent <BoxCollider2D>().size.y) { rb2d.AddForce(Vector2.up * FloatForce); } else if (water_area.waveCrest - transform.position.y > 0f) { rb2d.AddForce(Vector2.up * FloatForce * (water_area.waveCrest - transform.position.y / 1f)); } InWater = true; } }
void OnTriggerEnter2D(Collider2D collision) { if (collision.gameObject.layer == WaterLayerID) { water_area = collision.GetComponent <Water_Area>(); rb2d.drag = 3f; spriteRenderer.sortingLayerName = "Scene"; spriteRenderer.sortingOrder = -1; isInWater = true; } if (collision.gameObject.GetComponent <Thorns>() != null) { Destroy(this.gameObject); } }
static void Main(string[] args) { //Fibonacci number //var ret = Fibonacci.GetNthFib(6); //River //var inp = new int[,] { // { 1, 0, 0, 1, 0 }, // { 1, 0, 1, 0, 0 }, // { 0, 0, 1, 0, 1 }, // { 1, 0, 1, 0, 1 }, // { 1, 0, 1, 1, 0 } }; //var ret = RiverSize.GetRiverSize(inp); //Numbers to Roman numbers //var ret = RomanNumbers.ToRoman(409); //CDIX //// Boggle board //char[,] board = { // {'A', 'B', 'C', 'E' }, // { 'S', 'F', 'C', 'S' }, // { 'A', 'D', 'E', 'E' } //}; //string word = "ABCCED"; ////"ABCCED, true ////"SEE", true ////"ABCB", false //var ret = BoogleBoard.Exist(board, word); //NumberOfIslands.NumberOfIslandsSolution(); //_1189_Maximum_Number_Of_Balloons.MaxNumerOfBalloons(); //_1140_Remove_All_Adjacent_Duplicates.Remove_All_Adjacent_Duplicates(); //_11_Container_With_Most_Water.Container_With_Most_Water(); //Insertion_Sort.InsertionSort(new int[] { 8, 5, 2, 9, 5, 6, 3 }); //Product_Sum.ProductResult(new List<object> { 5, 2, new List<object> { 7, -1 }, 3, new List<object> { 6, new List<object> { -13, 8 }, 4 } }); //Two_Number_Sum.Solution(new int[] { 3, 5, -4, 8, 11, 1, -1, 6 }, 10); //Three_Number_Sum.ThreeNumberSum(new int[] { 12, 3, 1, 2, -6, 5, -8, 6 }, 0); //FakeBinary.FakeBin("45385593107843568"); //Smallest_Difference.Solution(); Water_Area.Solution(); Console.ReadKey(); }