void Start() { planetPrefab.GetComponent <Planet>().GeneratePlanet(); waterSphere = waterPrefab.GetComponent <WaterSphere>(); waterSphere.GenerateWaterSphere(); }
private void OnEnable() { waterSphere = (WaterSphere)target; }
void Start() { planetPrefab.GetComponent <Planet>().GeneratePlanet(); waterSphere = waterPrefab.GetComponent <WaterSphere>(); waterSphere.GenerateWaterSphere(); }
private void OnEnable() { waterSphere = (WaterSphere)target; }