Esempio n. 1
0
 public void Active(WarringModel model)
 {
     transform.SetAsLastSibling();
     this.gameObject.SetActive(true);
     text.text = model.valuse;
     Event     = model.warringEvent;
     if (model.timer > 0)
     {
         Invoke("Close", model.timer);
     }
 }
Esempio n. 2
0
 public WarringModel(string _valuse, WarringEvent _event = null, float _timer = -1)
 {
     valuse       = _valuse;
     warringEvent = _event;
     timer        = _timer;
 }