public async Task <IActionResult> PutWarningMaster(int id, WarningMaster warningMaster) { if (id != warningMaster.Id) { return(BadRequest()); } _context.Entry(warningMaster).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!WarningMasterExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public async Task <ActionResult <WarningMaster> > PostWarningMaster(WarningMaster warningMaster) { _context.WarningMaster.Add(warningMaster); await _context.SaveChangesAsync(); return(CreatedAtAction("GetWarningMaster", new { id = warningMaster.Id }, warningMaster)); }
public static void Init() { Mod = new ModuleMaster(); Dic = new DictionMaster(); Area = new AreaMaster(); Track = new TrackMaster(); Device = new DeviceMaster(); Goods = new GoodsMaster(); Warn = new WarningMaster(); TileTrack = new TileTrackMaster(); Role = new RoleMaster(); PreStart(); }