Esempio n. 1
0
        public override void CalculateAttributeBonuses()
        {
            int levelBonus = 0;

            if (CurrentLevel > 90)
            {
                levelBonus = 1;
            }
            else if (CurrentLevel > 140)
            {
                levelBonus = 2;
            }
            ;

            int ptmBonus    = GetPtmBonus();
            int tacBonus    = GetTacticsSkillBonus();     //will be 0 if not shown
            int tacImmBonus = GetTacticsSkillBonus(true); //will be 0 if not shown

            base.CalculateAttributeBonuses();

            foreach (Attribute attribute in Attributes)
            {
                attribute.LevelBonus = levelBonus;
            }

            //these get tactics bonus so do separately
            Attack.SetAttributeBonus(Attributes, tacBonus);
            Parry.SetAttributeBonus(Attributes, tacBonus);
            Warcry.SetAttributeBonus(Attributes, tacBonus);
            Immunity.SetAttributeBonus(Attributes, tacImmBonus);

            foreach (Skill skill in Skills)
            {
                skill.LevelBonus = levelBonus;

                if (skill.Type != Skill.Types.Hitpoints &&
                    skill.Type != Skill.Types.Endurance &&
                    skill.Type != Skill.Types.Mana &&
                    skill.Type != Skill.Types.Profession)
                {
                    skill.PtmBonus = ptmBonus;
                }
            }
        }
Esempio n. 2
0
        public override async Task ExecuteAsync(CancellationToken token)
        {
            try
            {
                _target = _targetSelector.Active.GetTargets().FirstOrDefault();
                var blinkPdValue = _configuration.UseBlink.Item.GetValue <Slider>().Value;


                if (_target == null || _target.IsAttackImmune() || _target.IsInvulnerable())
                {
                    Orbwalker.OrbwalkTo(null);
                    return;
                }


                if (_configuration.AbilityManager.Value.IsEnabled(Warcry.Ability.Name) && Warcry.CanBeCasted && Owner.IsInRange(_target, 1500))
                {
                    Warcry.UseAbility();
                    await Await.Delay(Warcry.GetCastDelay(Owner), token);
                }


                if (_configuration.AbilityManager.Value.IsEnabled(GodsStrength.Ability.Name) && GodsStrength.CanBeCasted && Owner.IsInRange(_target, 1500))
                {
                    GodsStrength.UseAbility();
                    await Await.Delay(GodsStrength.GetCastDelay(Owner), token);
                }


                if (Mjollnir != null && Mjollnir.CanBeCasted && !Owner.IsAttacking() && Owner.IsInRange(_target, 1500) &&
                    _configuration.ItemManager.Value.IsEnabled(Mjollnir.Ability.Name))
                {
                    Mjollnir.UseAbility(Owner);
                    await Await.Delay(Mjollnir.GetCastDelay(Owner), token);
                }


                if (Blink != null && Blink.Item.IsValid && Blink.CanBeCasted && _target != null &&
                    Owner.Distance2D(_target) <= 1200 + blinkPdValue && !(Owner.Distance2D(_target) <= 150) &&
                    _configuration.ItemManager.Value.IsEnabled(Blink.Ability.Name))
                {
                    var l        = (Owner.Distance2D(_target) - blinkPdValue) / blinkPdValue;
                    var posA     = Owner.Position;
                    var posB     = _target.Position;
                    var x        = (posA.X + (l * posB.X)) / (1 + l);
                    var y        = (posA.Y + (l * posB.Y)) / (1 + l);
                    var position = new Vector3((int)x, (int)y, posA.Z);

                    Blink.UseAbility(position);
                    await Await.Delay(Blink.GetCastDelay(position), token);
                }


                if (_configuration.AbilityManager.Value.IsEnabled(Bolt.Ability.Name) && Bolt.CanBeCasted && Owner.IsInRange(_target, 600) && !(_target.IsStunned() || _target.IsHexed()))
                {
                    Bolt.UseAbility(_target);
                    await Await.Delay(Bolt.GetCastDelay(Owner), token);
                }

                if (DiffusalBlade != null && DiffusalBlade.CanBeCasted && !Owner.IsAttacking() && !_target.IsEthereal() &&
                    _configuration.ItemManager.Value.IsEnabled(DiffusalBlade.Ability.Name) && !_target.IsMagicImmune() &&
                    Owner.IsInRange(_target, 600))
                {
                    DiffusalBlade.Ability.UseAbility(_target);
                    await Await.Delay(DiffusalBlade.GetCastDelay(_target), token);
                }

                if (Bloodthorn != null && Bloodthorn.CanBeCasted && !Owner.IsAttacking() && !_target.IsMagicImmune() &&
                    _configuration.ItemManager.Value.IsEnabled(Bloodthorn.Ability.Name) && Owner.IsInRange(_target, 600) && !_target.IsSilenced())
                {
                    Bloodthorn.UseAbility(_target);
                    await Await.Delay(Bloodthorn.GetCastDelay(_target), token);
                }

                if (Orchid != null && Orchid.CanBeCasted && !Owner.IsAttacking() && !_target.IsMagicImmune() &&
                    _configuration.ItemManager.Value.IsEnabled(Orchid.Ability.Name) && Owner.IsInRange(_target, 600) && !_target.IsSilenced())
                {
                    Orchid.UseAbility(_target);
                    await Await.Delay(Orchid.GetCastDelay(_target), token);
                }


                if (SheepStick != null && SheepStick.CanBeCasted && !Owner.IsAttacking() && !_target.IsMagicImmune() &&
                    _configuration.ItemManagerTwo.Value.IsEnabled(SheepStick.Ability.Name) && !(_target.IsStunned() || _target.IsHexed()) &&
                    Owner.IsInRange(_target, 600))
                {
                    SheepStick.UseAbility(_target);
                    await Await.Delay(SheepStick.GetCastDelay(_target), token);
                }


                if (Mjollnir != null && Mjollnir.CanBeCasted && !Owner.IsAttacking() && _target.IsAttacking() &&
                    Owner.IsInRange(_target, 600) && _configuration.ItemManagerTwo.Value.IsEnabled(Mjollnir.Ability.Name))
                {
                    Mjollnir.UseAbility(Owner);
                    await Await.Delay(Mjollnir.GetCastDelay(Owner), token);
                }

                if (Halberd != null && Halberd.CanBeCasted && !Owner.IsAttacking() && _target.IsAttacking() &&
                    Owner.IsInRange(_target, 600) && _configuration.ItemManagerTwo.Value.IsEnabled(Halberd.Ability.Name))
                {
                    Halberd.UseAbility(_target);
                    await Await.Delay(Halberd.GetCastDelay(_target), token);
                }

                if (Abyssal != null && Abyssal.CanBeCasted && !Owner.IsAttacking() && !(_target.IsStunned() || _target.IsHexed()) &&
                    Owner.IsInRange(_target, 600) && _configuration.ItemManagerTwo.Value.IsEnabled(Abyssal.Ability.Name))
                {
                    Abyssal.Ability.CastStun(_target);
                    await Await.Delay(Abyssal.GetCastDelay(_target), token);
                }


                if (Mask != null && Mask.CanBeCasted && !Owner.IsAttacking() &&
                    Owner.IsInRange(_target, 600) && _configuration.ItemManager.Value.IsEnabled(Mask.Ability.Name) && !Bolt.CanBeCasted && !Warcry.CanBeCasted && !GodsStrength.CanBeCasted)
                {
                    Mask.UseAbility();
                    await Await.Delay(Mask.GetCastDelay(Owner), token);
                }



                if (_target != null && (_target.IsInvulnerable() || _target.IsAttackImmune()))
                {
                    Orbwalker.Move(Game.MousePosition);
                }
                else if (_target != null)
                {
                    Orbwalker.OrbwalkTo(_target);
                }
                else
                {
                    Orbwalker.Move(Game.MousePosition);
                }
            }
            catch (Exception e)
            {
                Log.Error(e);
            }
        }