public static List <WarRanking> SelectRankingsByClanWarId(int id, bool sortedByPick) { List <WarRanking> rankings = new List <WarRanking>(); using (var dbContext = new HouseOfClansEntities()) { rankings = dbContext.WarRankings.Where(p => p.clanWarId == id && !p.optOut).ToList(); if (sortedByPick) { List <ClanWarPick> warMapMembers = ClanWarPicksManager.SelectAllByWarId(id).ToList(); List <WarRanking> sortedRankings = new List <WarRanking>(); warMapMembers.ForEach(delegate(ClanWarPick sortedPick) { WarRanking sortedRanking = rankings.Where(p => p.clanUserId == sortedPick.clanUserId).FirstOrDefault(); if (sortedRanking != null && sortedRanking.clanWarId == id) { sortedRankings.Add(sortedRanking); } }); rankings = new List <WarRanking>(); rankings = sortedRankings; } } return(rankings); }
public static ClanMemberStatsViewModel ConvertToClanMemberStats(WarRanking ranking) { ClanMemberStatsViewModel stats = new ClanMemberStatsViewModel(); stats.Id = ranking.id; stats.ClanWarId = ranking.clanWarId; stats.ClanGroupId = ranking.clanGroupId; stats.HasHeroicDefense = ranking.heroicDefense; stats.HasHeroicAttack = ranking.heroicAttack; stats.AttacksDefended = ranking.attacksDefended; stats.AttacksOn = ranking.attacksOn; stats.Note = ranking.note; stats.AddedOn = ranking.addedOn; stats.UpdatedOn = ranking.updatedOn; stats.ClanUserId = ranking.clanUserId; stats.Stars = ranking.stars; stats.OptOut = ranking.optOut; stats.Xp = ranking.xp; stats.AttackWin = ranking.attackWin; stats.AttackOn = ranking.attackOn; stats.TotalHeroicDefense = Convert.ToInt16(ranking.heroicDefense); stats.TotalHeroicAttack = Convert.ToInt16(ranking.heroicAttack); return(stats); }
public ActionResult Edit(ClanWarUpsertViewModel clanWar) { ActionResult result = View(); try { ClanUser clanUser = HttpContext.GetCurrentLoginInformation(); int clanWarId = ClanWarManager.Upsert(clanWar, clanUser.id); if (clanWarId > 0) { //Insert member picks //vv List<WarRanking> rankings = new List<WarRanking>(); List <ClanWarPickViewModel> picks = new List <ClanWarPickViewModel>(); List <ClanUser> clanMembers = ClanUserManager.SelectAllByClanId(clanWar.ClanId); short i = 1; foreach (ClanUser member in clanMembers) { WarRanking ranking = new WarRanking() { clanUserId = member.id, clanWarId = clanWarId }; //vv rankings.Add(ranking); ClanWarPickViewModel pick = new ClanWarPickViewModel() { ClanUserId = member.id, ClanMemberWarPosition = i, ClanWarId = clanWarId, PickVS = i }; picks.Add(pick); i++; } //vv RankingsManager.Upsert(rankings); ClanWarPicksManager.Upsert(picks); } //TODO //vv an Else here should display a message stating that the war was not inserted (and no exception apparently) result = RedirectToAction("Index"); } catch { result = View(clanWar); } return(result); }
public static WarRanking ConvertToWarRanking(ClanMemberStatsViewModel stats) { WarRanking ranking = new WarRanking(); ranking.id = stats.Id; ranking.clanWarId = stats.ClanWarId; ranking.clanGroupId = stats.ClanGroupId; ranking.heroicDefense = stats.HasHeroicDefense; ranking.heroicAttack = stats.HasHeroicAttack; ranking.attacksDefended = stats.AttacksDefended; ranking.attacksOn = stats.AttacksOn; ranking.note = stats.Note; ranking.addedOn = stats.AddedOn; ranking.updatedOn = stats.UpdatedOn; ranking.clanUserId = stats.ClanUserId; ranking.stars = stats.Stars; ranking.optOut = stats.OptOut; ranking.xp = stats.Xp; ranking.attackWin = stats.AttackWin; ranking.attackOn = stats.AttackOn; return(ranking); }
public static WarRanking ConvertToWarRanking(ClanMemberStatsViewModel stats) { WarRanking ranking = new WarRanking(); ranking.id = stats.Id; ranking.clanWarId = stats.ClanWarId; ranking.clanGroupId = stats.ClanGroupId; ranking.heroicDefense = stats.HasHeroicDefense; ranking.heroicAttack = stats.HasHeroicAttack; ranking.attacksDefended = stats.AttacksDefended; ranking.attacksOn = stats.AttacksOn; ranking.note = stats.Note; ranking.addedOn = stats.AddedOn; ranking.updatedOn = stats.UpdatedOn; ranking.clanUserId = stats.ClanUserId; ranking.stars = stats.Stars; ranking.optOut = stats.OptOut; ranking.xp = stats.Xp; ranking.attackWin = stats.AttackWin; ranking.attackOn = stats.AttackOn; return ranking; }
public static ClanMemberStatsViewModel ConvertToClanMemberStats(WarRanking ranking) { ClanMemberStatsViewModel stats = new ClanMemberStatsViewModel(); stats.Id = ranking.id; stats.ClanWarId = ranking.clanWarId; stats.ClanGroupId = ranking.clanGroupId; stats.HasHeroicDefense = ranking.heroicDefense; stats.HasHeroicAttack = ranking.heroicAttack; stats.AttacksDefended = ranking.attacksDefended; stats.AttacksOn = ranking.attacksOn; stats.Note = ranking.note; stats.AddedOn = ranking.addedOn; stats.UpdatedOn = ranking.updatedOn; stats.ClanUserId = ranking.clanUserId; stats.Stars = ranking.stars; stats.OptOut = ranking.optOut; stats.Xp = ranking.xp; stats.AttackWin = ranking.attackWin; stats.AttackOn = ranking.attackOn; stats.TotalHeroicDefense = Convert.ToInt16(ranking.heroicDefense); stats.TotalHeroicAttack = Convert.ToInt16(ranking.heroicAttack); return stats; }