Esempio n. 1
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 public WallStub(GameScreen scrn, FPoint p1, FPoint p2) : base(scrn, GDConstants.ORDER_GAME_WALL)
 {
     Point1   = p1;
     Point2   = p2;
     WallType = WallStubType.Void;
 }
Esempio n. 2
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 public WallStub(GameScreen scrn, SCCMLevelElement dat) : base(scrn, GDConstants.ORDER_GAME_WALL)
 {
     Point1   = dat.Wall_Point1;
     Point2   = dat.Wall_Point2;
     WallType = dat.Wall_WallType;
 }
Esempio n. 3
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 private void ChangeWallType()
 {
     WallType = (WallStubType)(((int)WallType + 1) % 3);
     GDOwner.GDHUD.AttrPanel.Recreate(this);
 }