private void cmdWallChange_Click(object sender, EventArgs e) { mapView.Picker.Checked = false; Bucket.Checked = false; WallProp.Visible = true; WallProp.BringToFront(); polygonGroup.Value = numMapGroup.Value; MapInterface.CurrentMode = EditMode.WALL_CHANGE; }
private void button1_Click(object sender, EventArgs e) { mapView.Picker.Checked = false; //mapView.secprops.Show(); WallProp.Visible = true; WallProp.BringToFront(); MapInterface.CurrentMode = MapInt.EditMode.WALL_CHANGE; }