void Awake() { controller = GetComponent <Controller2D>(); animator = GetComponentInChildren <Animator>(); spriteRenderer = GetComponentInChildren <SpriteRenderer>(); coll = GetComponent <BoxCollider2D>(); wd = GetComponent <WallDetection>(); tileGrid = GameObject.FindGameObjectWithTag("Tile Grid").GetComponent <Grid>(); cd = GetComponent <CornerDetection>(); }
void Start() { wdetecdtor = GameObject.Find("WallDetector"); wdetector2 = GameObject.Find("WallDetector2"); GroundDetector = GameObject.Find("GroundDetector"); LiftUpDetector = GameObject.Find("LiftUpDetector"); LandingDetector = GameObject.Find("LandingDetector"); fScript = wdetecdtor.GetComponent <WallDetection>(); fScript2 = wdetector2.GetComponent <WallDetection2>(); gScript = GroundDetector.GetComponent <GroundDetection>(); lScript = LiftUpDetector.GetComponent <LiftUpDetection>(); landingScript = LandingDetector.GetComponent <LandingDetection>(); dude = gameObject.GetComponent <Rigidbody2D>(); anim = gameObject.GetComponent <Animator>(); }