public void WaitingReceiver_ShouldBeginWithTheMessageNotReceived() { // Act var waitingReceiver = new WaitingReceiver<int>(); // Assert waitingReceiver.MessageReceived.Should().BeFalse(); }
public void GetMessage_BeforeAMessageHasBeenReceived_ThrowsAnInvalidOperationException() { // Arrange var waitingReceiver = new WaitingReceiver<int>(); // Act waitingReceiver.GetMessage(); }
public void WaitingReceiver_ShouldBeginWithASemaphoreWhichIsDown() { // Act var waitingReceiver = new WaitingReceiver<int>(); // Assert (no excetion thrown) waitingReceiver.WaitSemaphore.Release(); }
public void GetMessage_BeforeAMessageHasBeenReceived_ThrowsAnInvalidOperationException() { // Arrange var waitingReceiver = new WaitingReceiver <int>(); // Act waitingReceiver.GetMessage(); }
public void WaitingReceiver_ShouldBeginWithASemaphoreWhichIsDown() { // Act var waitingReceiver = new WaitingReceiver <int>(); // Assert (no excetion thrown) waitingReceiver.WaitSemaphore.Release(); }
public void WaitingReceiver_ShouldBeginWithTheMessageNotReceived() { // Act var waitingReceiver = new WaitingReceiver <int>(); // Assert waitingReceiver.MessageReceived.Should().BeFalse(); }
public void ReceiveMessage_AfterAMessageHasAlreadyBeenReceived_ThrowsAnInvalidOperationException() { // Arrange var waitingReceiver = new WaitingReceiver<int>(); waitingReceiver.ReceiveMessage(3); // Act waitingReceiver.ReceiveMessage(5); }
public void ReceiveMessage_AfterAMessageHasAlreadyBeenReceived_ThrowsAnInvalidOperationException() { // Arrange var waitingReceiver = new WaitingReceiver <int>(); waitingReceiver.ReceiveMessage(3); // Act waitingReceiver.ReceiveMessage(5); }
public void ReceiveMessage_GivenAMessage_UpdatesTheMessageReceivedFlagToTrue() { // Arrange var waitingReceiver = new WaitingReceiver<int>(); // Act waitingReceiver.ReceiveMessage(33); // Assert waitingReceiver.MessageReceived.Should().BeTrue(); }
public void ReceiveMessage_GivenAMessage_UpdatesTheMessageReceivedFlagToTrue() { // Arrange var waitingReceiver = new WaitingReceiver <int>(); // Act waitingReceiver.ReceiveMessage(33); // Assert waitingReceiver.MessageReceived.Should().BeTrue(); }
public void GetMessage_AfterAMessageHasBeenReceived_ReturnsThatMessage() { // Arrange const int sentMessage = 13; var waitingReceiver = new WaitingReceiver<int>(); waitingReceiver.ReceiveMessage(sentMessage); // Act var receivedMessage = waitingReceiver.GetMessage(); // Assert receivedMessage.Should().Be(sentMessage); }
public void GetMessage_AfterAMessageHasBeenReceived_ReturnsThatMessage() { // Arrange const int sentMessage = 13; var waitingReceiver = new WaitingReceiver <int>(); waitingReceiver.ReceiveMessage(sentMessage); // Act var receivedMessage = waitingReceiver.GetMessage(); // Assert receivedMessage.Should().Be(sentMessage); }