private void WaitGameStartImpl(WaitGameStartReq req, WaitGameStartResp resp) { GameInfo game = Server.GameManager.WaitGameStart(req.PlayerId, req.Auth.GetClientCode()); if (game == null) { resp.GameId = -1; } else { resp.GameId = game.GameId; } }
public WaitGameStartResp WaitGameStart(WaitGameStartReq req) { return(HandleServiceCall(req, new WaitGameStartResp(), WaitGameStartImpl)); }