public void OnEnable() { //if there is no ASOInstance asset, create one, else simply load the one found if ((WaifuCustomizationVars)AssetDatabase.LoadAssetAtPath ("Assets/Resources/WaifuVarsInstance.asset", typeof(WaifuCustomizationVars)) == null) { waifuVars = CreateInstance <WaifuCustomizationVars>(); AssetDatabase.CreateAsset(waifuVars, "Assets/Resources/WaifuVarsInstance.asset"); } titleContent = new GUIContent("Waifu Vars"); LoadData(); }
void LoadData() { waifuVars = (WaifuCustomizationVars)AssetDatabase.LoadAssetAtPath("Assets/Resources/WaifuVarsInstance.asset", typeof(WaifuCustomizationVars)); }