Esempio n. 1
0
    public void LoadProfileImage(FacebookProfileImageSize size)
    {
        if (GetProfileImage(size) != null)
        {
            Debug.LogWarning("Profile image already loaded, size: " + size);
            dispatch(PROFILE_IMAGE_LOADED);
        }


        WWWTextureLoader loader = WWWTextureLoader.Create();

        switch (size)
        {
        case FacebookProfileImageSize.large:
            loader.addEventListener(BaseEvent.LOADED, OnLargeImageLoaded);
            break;

        case FacebookProfileImageSize.normal:
            loader.addEventListener(BaseEvent.LOADED, OnNormalImageLoaded);
            break;

        case FacebookProfileImageSize.small:
            loader.addEventListener(BaseEvent.LOADED, OnSmallImageLoaded);
            break;

        case FacebookProfileImageSize.square:
            loader.addEventListener(BaseEvent.LOADED, OnSquareImageLoaded);
            break;
        }

        Debug.Log("LOAD IMAGE URL: " + GetProfileUrl(size));

        loader.LoadTexture(GetProfileUrl(size));
    }
Esempio n. 2
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    public void LoadProfileImage(FB_ProfileImageSize size)
    {
        if (GetProfileImage(size) != null)
        {
            Debug.LogWarning("Profile image already loaded, size: " + size);
            OnProfileImageLoaded(this);
        }


        WWWTextureLoader loader = WWWTextureLoader.Create();

        switch (size)
        {
        case FB_ProfileImageSize.large:
            loader.OnLoad += OnLargeImageLoaded;
            break;

        case FB_ProfileImageSize.normal:
            loader.OnLoad += OnNormalImageLoaded;
            break;

        case FB_ProfileImageSize.small:
            loader.OnLoad += OnSmallImageLoaded;
            break;

        case FB_ProfileImageSize.square:
            loader.OnLoad += OnSquareImageLoaded;
            break;
        }

        Debug.Log("LOAD IMAGE URL: " + GetProfileUrl(size));

        loader.LoadTexture(GetProfileUrl(size));
    }
Esempio n. 3
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    public void LoadSmallPhoto()
    {
        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.OnLoad += HandheSmallPhotoLoaed;
        loader.LoadTexture(_IconImageUrl);
    }
Esempio n. 4
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    public void LoadBigPhoto()
    {
        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.OnLoad += HandheBigPhotoLoaed;
        loader.LoadTexture(_HiResImageUrl);
    }
Esempio n. 5
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    public void LoadIcon()
    {
        if (icon != null)
        {
            return;
        }


        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.OnLoad += OnProfileIconLoaded;
        loader.LoadTexture(_iconImageUrl);
    }
Esempio n. 6
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    //--------------------------------------
    // PUBLIC METHODS
    //--------------------------------------


    public void LoadImage()
    {
        if (image != null)
        {
            return;
        }


        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.OnLoad += OnProfileImageLoaded;
        loader.LoadTexture(_hiResImageUrl);
    }
    public void LoadBackgroundImage()
    {
        if (_profile_background != null)
        {
            dispatch(PROFILE_BACKGROUND_LOADED);
            return;
        }

        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.addEventListener(BaseEvent.LOADED, OnProfileBackgroundLoaded);
        loader.LoadTexture(_profile_background_image_url_https);
    }
Esempio n. 8
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    public void LoadBackgroundImage()
    {
        if (_profile_background != null)
        {
            ActionProfileBackgroundImageLoaded(_profile_background);
            return;
        }

        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.OnLoad += OnProfileBackgroundLoaded;
        loader.LoadTexture(_profile_background_image_url_https);
    }
Esempio n. 9
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    public void LoadBanner()
    {
        if (icon != null)
        {
            return;
        }


        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.OnLoad += OnBannerLoaded;
        loader.LoadTexture(BannerImageUrl);
    }
Esempio n. 10
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    public void LoadIcon()
    {
        if (icon != null)
        {
            return;
        }


        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.addEventListener(BaseEvent.LOADED, OnProfileIconLoaded);
        loader.LoadTexture(_iconImageUrl);
    }
Esempio n. 11
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    //--------------------------------------
    // PUBLIC METHODS
    //--------------------------------------


    public void LoadImage()
    {
        if (image != null)
        {
            return;
        }


        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.addEventListener(BaseEvent.LOADED, OnProfileImageLoaded);
        loader.LoadTexture(_hiResImageUrl);
    }
    public void LoadBackgroundImage()
    {
        if (_profile_background != null)
        {
            dispatch(PROFILE_BACKGROUND_LOADED);
            return;
        }

        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.OnLoad += OnProfileBackgroundLoaded;
        loader.LoadTexture(_profile_background_image_url_https);
    }
    //--------------------------------------
    // PUBLI METHODS
    //--------------------------------------


    public void LoadProfileImage()
    {
        if (_profile_image != null)
        {
            dispatch(PROFILE_IMAGE_LOADED);
            return;
        }


        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.addEventListener(BaseEvent.LOADED, OnProfileImageLoaded);
        loader.LoadTexture(_profile_image_url_https);
    }
Esempio n. 14
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    //--------------------------------------
    // PUBLI METHODS
    //--------------------------------------


    public void LoadProfileImage()
    {
        if (_profile_image != null)
        {
            ActionProfileImageLoaded(_profile_image);
            return;
        }


        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.OnLoad += OnProfileImageLoaded;
        loader.LoadTexture(_profile_image_url_https);
    }
    //--------------------------------------
    // PUBLI METHODS
    //--------------------------------------


    public void LoadProfileImage()
    {
        if (_profile_image != null)
        {
            dispatch(PROFILE_IMAGE_LOADED);
            return;
        }


        WWWTextureLoader loader = WWWTextureLoader.Create();

        loader.OnLoad += OnProfileImageLoaded;
        loader.LoadTexture(_profile_image_url_https);
    }