Esempio n. 1
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        public void WUExceptions()
        {
            var wu = new WUUpgrades();

            Assert.Throws(typeof(ArgumentOutOfRangeException), () => { wu.ChainCastLevel = 10; });
            Assert.DoesNotThrow(() => { wu.ChainCastSkillId = 10000; });
            Assert.DoesNotThrow(() => { wu.ChainCastLevel = 9; });
        }
Esempio n. 2
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        public void WUModification()
        {
            var test1 = "12345603070809";
            var test2 = "65432723374859";
            var test3 = "100012fffefdfc";
            var test4 = "00000504030201";

            var wu = new WUUpgrades(test1);

            Assert.Equal(test1, wu.ToString());

            wu.ChainCastSkillId = 65432;
            wu.ChainCastLevel  += 0x1;
            wu.ManaUse         += 0x20;
            wu.ManaBurn        += 0x30;
            wu.CastingSpeed    += 0x40;
            wu.MagicDamage     += 0x50;

            Assert.Equal(test2, wu.ToString());
            Assert.Equal(wu.ChainCastSkillId, 65432);
            Assert.Equal(wu.ChainCastLevel, 7);
            Assert.Equal(wu.ManaUse, 0x23);
            Assert.Equal(wu.ManaBurn, 0x37);
            Assert.Equal(wu.CastingSpeed, 0x48);
            Assert.Equal(wu.MagicDamage, 0x59);

            wu.ChainCastSkillId = 10001;
            wu.ChainCastLevel   = 2;
            wu.ManaUse          = -1;
            wu.ManaBurn         = -2;
            wu.CastingSpeed     = -3;
            wu.MagicDamage      = -4;

            Assert.Equal(test3, wu.ToString());
            Assert.Equal(wu.ChainCastSkillId, 10001);
            Assert.Equal(wu.ChainCastLevel, 2);
            Assert.Equal(wu.ManaUse, -1);
            Assert.Equal(wu.ManaBurn, -2);
            Assert.Equal(wu.CastingSpeed, -3);
            Assert.Equal(wu.MagicDamage, -4);

            wu.ChainCastSkillId = 0;
            wu.ChainCastLevel   = 5;
            wu.ManaUse          = 4;
            wu.ManaBurn         = 3;
            wu.CastingSpeed     = 2;
            wu.MagicDamage      = 1;

            Assert.Equal(test4, wu.ToString());
            Assert.Equal(wu.ChainCastSkillId, 0);
            Assert.Equal(wu.ChainCastLevel, 5);
            Assert.Equal(wu.ManaUse, 4);
            Assert.Equal(wu.ManaBurn, 3);
            Assert.Equal(wu.CastingSpeed, 2);
            Assert.Equal(wu.MagicDamage, 1);
        }
Esempio n. 3
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        public void WUParsing()
        {
            var test = "12345603070809";
            var wu   = new WUUpgrades(test);

            Assert.Equal(test, wu.ToString());
            Assert.Equal(wu.ChainCastSkillId, 12345);
            Assert.Equal(wu.ChainCastLevel, 6);
            Assert.Equal(wu.ManaUse, 3);
            Assert.Equal(wu.Unknown, 7);
            Assert.Equal(wu.CastingSpeed, 8);
            Assert.Equal(wu.MagicDamage, 9);
        }
Esempio n. 4
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        public void WUSizeFix()
        {
            var test1_1 = "0504030201";
            var test1_2 = "00000504030201";
            var wu1     = new WUUpgrades(test1_1);

            Assert.Equal(test1_2, wu1.ToString());
            Assert.Equal(wu1.ChainCastSkillId, 0);
            Assert.Equal(wu1.ChainCastLevel, 5);
            Assert.Equal(wu1.ManaUse, 4);
            Assert.Equal(wu1.ManaBurn, 3);
            Assert.Equal(wu1.CastingSpeed, 2);
            Assert.Equal(wu1.MagicDamage, 1);
        }
Esempio n. 5
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        public void WUParsing()
        {
            var test = "12345603070809";
            var wu   = new WUUpgrades(test);

            Assert.Equal(test, wu.ToString());
            Assert.Equal(wu.ChainCastSkillId, 12345);
            Assert.Equal(wu.ChainCastLevel, 6);
            Assert.Equal(wu.ManaUse, 3);
            Assert.Equal(wu.ManaBurn, 7);
            Assert.Equal(wu.CastingSpeed, 8);
            Assert.Equal(wu.MagicDamage, 9);

            var test2 = "00006504030201";
            var wu2   = new WUUpgrades(test2);

            Assert.Equal(test2, wu2.ToString());
            Assert.Equal(wu2.ChainCastSkillId, 6);
            Assert.Equal(wu2.ChainCastLevel, 5);
            Assert.Equal(wu2.ManaUse, 4);
            Assert.Equal(wu2.ManaBurn, 3);
            Assert.Equal(wu2.CastingSpeed, 2);
            Assert.Equal(wu2.MagicDamage, 1);
        }