Esempio n. 1
0
    private void CreateFavoriteColor(SerializableColor serializableColor)
    {
        GameObject           gameObject           = Instantiate(_prefabs.wUIColorMenuFavorite.gameObject, _components.favoritesContainer, false);
        WUIColorMenuFavorite wUIColorMenuFavorite = gameObject.GetComponent <WUIColorMenuFavorite>();

        gameObject.transform.SetAsLastSibling();
        wUIColorMenuFavorite.Populate(serializableColor);
    }
Esempio n. 2
0
 internal void Inspect(WUIColorMenuFavorite wUIColorMenuFavorite)
 {
     Stack();
     _components.wUIColorMenuFavorite = wUIColorMenuFavorite;
 }