public List <Region> GetRegionsForPlayer(ModPlayer modPlayer) => GetRegionsForPlayer(WCPlayer.Get(modPlayer));
public List <Region> GetRegionsForPlayer(Player player) => GetRegionsForPlayer(WCPlayer.Get(player));
public bool IsContributor(Player player) => IsContributor(WCPlayer.Get(player).UniqueID);
public bool CanContribute(Player player) => CanContribute(WCPlayer.Get(player).UniqueID);
public bool IsOwner(Player player) => IsOwner(WCPlayer.Get(player).UniqueID);