Esempio n. 1
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        private void PackCooked()
        {
            EventManager.Send(new ProgressEvent("Packing files..."));

            var arguments = $"pack -dir=\"{cookedPath}\" -outdir=\"{outPath}\"";

            WCC.Start(modKitPath, arguments);
        }
Esempio n. 2
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        private void Metadata()
        {
            EventManager.Send(new ProgressEvent("Generating metadata..."));

            var arguments = $"metadatastore -path=\"{outPath}\"";

            WCC.Start(modKitPath, arguments);
        }
Esempio n. 3
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        private void Cook()
        {
            EventManager.Send(new ProgressEvent("Cooking..."));

            var arguments = $"cook -platform=pc -mod=\"{uncookedPath}\" -basedir=\"{uncookedPath}\" -outdir=\"{cookedPath}\"";

            WCC.Start(modKitPath, arguments);
        }
Esempio n. 4
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        private void BuildCacheTexture()
        {
            EventManager.Send(new ProgressEvent("Building texture cache..."));

            var arguments = $"buildcache textures -basedir=\"{uncookedPath}\" -platform=pc -db=\"{Path.Combine(cookedPath, "cook.db")}\" -out=\"{Path.Combine(outPath, "texture.cache")}\"";

            WCC.Start(modKitPath, arguments);
        }
Esempio n. 5
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        public override void Execute()
        {
            EventManager.Send(new ProgressEvent("Uncooking..."));

            var arguments = $"uncook -indir=\"{modPath}\" -outdir=\"{uncookPath}\" -imgfmt={textureFormat}";

            if (dumpSWF)
            {
                arguments += " -dumpswf";
            }

            if (skipErrors)
            {
                arguments += " -skiperrors";
            }

            WCC.Start(modKitPath, arguments);

            Process.Start("explorer.exe", uncookPath);

            EventManager.Send(new DoneEvent());
        }
Esempio n. 6
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        private void Import()
        {
            string depot = witcherPackage != null && witcherPackage.UseLocalDepot ? "local" : tempPath;

            EventManager.Send(new ProgressEvent("Importing textures..."));

            foreach (string texturePath in Directory.EnumerateFiles(contentPath, "*.*", SearchOption.AllDirectories)
                     .Where(m => texturesExtensions.Any(k => Path.GetExtension(m) == k)))
            {
                var arguments = $"import -depot=\"{depot}\" -file=\"{texturePath}\" -out=\"{Path.ChangeExtension(texturePath.Replace(contentPath, uncookedPath), "xbm")}\"";

                WCC.Start(modKitPath, arguments);
            }

            EventManager.Send(new ProgressEvent("Importing meshes..."));

            foreach (string meshPath in Directory.EnumerateFiles(contentPath, "*.*", SearchOption.AllDirectories)
                     .Where(m => meshesExtensions.Any(k => Path.GetExtension(m) == k)))
            {
                var arguments = $"import -depot=\"{depot}\" -file=\"{meshPath}\" -out=\"{Path.ChangeExtension(meshPath.Replace(contentPath, uncookedPath), "w2mesh")}\"";

                WCC.Start(modKitPath, arguments);
            }
        }