void CleanVsnElements() { vsnCanvas.SetActive(true); BlockExternalInput(true); VsnUIManager.instance.SetTextTitle(""); VsnUIManager.instance.ShowSkipButton(false); VsnUIManager.SelectUiElement(null); }
void Awake() { if (instance == null) { instance = this; } screenButton.onClick.AddListener(OnScreenButtonClick); characters = new List <VsnCharacter>(); }
public void ShowTextInput(bool show) { textInputPanel.SetActive(show); if (show == true) { VsnUIManager.SelectUiElement(null); textInputField.text = ""; VsnUIManager.SelectUiElement(textInputField.gameObject); } }