// Start is called before the first frame update void Start() { vrbc = new VrbColor(); img = GetComponent <Image>(); pc = GameObject.Find("PlayerController"); selected = pc.GetComponent <PlayerController>().selected; }
void OnEnable() { if (vrbc == null) { img = GetComponent <Image>(); pc = GameObject.Find("PlayerController"); selected = pc.GetComponent <PlayerController>().selected; dropdown = transform.parent.parent.GetComponentInChildren <Dropdown>(); } if (selected != null && selected.Count > 0) { vrbc = ((VrbObject)selected[0]).vrbc; colorLastFrame = vrbc.color; } }
// Start is called before the first frame update void Start() { vrbc = new VrbColor(); img = GetComponentInChildren<Image>(); }