public override void Open(VoosActor actor, Dictionary <string, object> props) { base.Open(actor, props); this.actor = actor; ui.stripes.gameObject.SetActive(true); ui.imageField.gameObject.SetActive(false); actor.GetThumbnail((thumbnail) => { ui.stripes.gameObject.SetActive(false); ui.imageField.gameObject.SetActive(true); ui.imageField.texture = thumbnail; }); UpdateAllFields(); }