protected override void OnClosed(bool all) { base.OnClosed(all); if (all) { Altar = null; } }
public VoltaicGump(PlayerMobile user, VoltaicAltar altar) : base(user) { Altar = altar; CanClose = true; CanDispose = true; CanMove = true; CanResize = false; }
protected override void OnDisposed() { base.OnDisposed(); Altar = null; }