ICodeBlock PrepareEventManagerInitialiserMethod()
        {
            VoidMethodCodeElement method = new VoidMethodCodeElement("InitialiseEventManager");

            method.overrideModifier = OverrideType.Override;
            classCodeElement.Methods.Add(method);
            return(method);
        }
        /// <summary>
        /// Prepares the awake method but does not add code to it. This will be done in the ProcessAnimatorXXX methods.
        /// </summary>
        /// <returns>The awake method.</returns>
        ICodeBlock PrepareAwakeMethod()
        {
            VoidMethodCodeElement method = new VoidMethodCodeElement("Awake");

            method.Code.Add("animator = GetComponent<Animator> ();");
            classCodeElement.Methods.Add(method);
            return(method);
        }
        /// <summary>
        /// Callback from InternalAPIAccess to process a single parameter. Hopefully this remains stable on API changes.
        /// </summary>
        /// <param name="t">Type of parameter in our representation.</param>
        /// <param name="item">Raw parameter name.</param>
        /// <param name="defaultValue">Default value.</param>
        public void ProcessAnimatorParameter(AnimatorParameterType t, string item, string defaultValue)
        {
            string propName   = CodeGenerationUtils.GeneratePropertyName(config.ParameterPrefix, item);
            string getterName = "Get" + propName;
            string setterName = "Set" + propName;
            string fieldName  = CodeGenerationUtils.GeneratePropertyName(config.ParameterHashPrefix, item);

            fieldName = fieldName.FirstCharToLower();
            VoidMethodCodeElement    setterMethod = new VoidMethodCodeElement(setterName);
            GenericMethodCodeElement getterMethod = null;
            GenericFieldCodeElement  field        = new FieldCodeElement <int> (fieldName, "" + Animator.StringToHash(item));

            field.ReadOnly = true;
            if (t == AnimatorParameterType.Bool)
            {
                getterMethod = new MethodCodeElement <bool> (getterName);
                getterMethod.Summary.Add("Access to boolean parameter " + item + ", default is: " + defaultValue + ".");
                getterMethod.Code.Add("return animator.GetBool (" + fieldName + ");");
                setterMethod.Summary.Add("Set boolean value of parameter " + item + ".");
                setterMethod.Summary.Add("<param name=\"newValue\">New value for boolean parameter " + item + ".</param>");
                setterMethod.AddParameter(typeof(bool), "newValue");
                setterMethod.Code.Add("animator.SetBool (" + fieldName + ", newValue);");
            }
            else if (t == AnimatorParameterType.Float)
            {
                getterMethod = new MethodCodeElement <float> (getterName);
                getterMethod.Summary.Add("Access to float parameter " + item + ", default is: " + defaultValue + ".");
                getterMethod.Code.Add("return animator.GetFloat (" + fieldName + ");");
                setterMethod.Summary.Add("Set float value of parameter " + item + ".");
                setterMethod.Summary.Add("<param name=\"newValue\">New value for float parameter " + item + ".</param>");
                setterMethod.AddParameter(typeof(float), "newValue");
                setterMethod.Code.Add("animator.SetFloat (" + fieldName + ", newValue);");
                // special case for float: provide setter with dampTime and deltaTime
                VoidMethodCodeElement methodExtended = new VoidMethodCodeElement(setterName);
                methodExtended.AddParameter(typeof(float), "newValue");
                methodExtended.AddParameter(typeof(float), "dampTime");
                methodExtended.AddParameter(typeof(float), "deltaTime");
                methodExtended.Summary.Add("Set float parameter of " + item + " using damp and delta time .");
                methodExtended.Summary.Add("<param name=\"newValue\">New value for float parameter " + item + ".</param>");
                methodExtended.Summary.Add("<param name=\"dampTime\">The time allowed to parameter " + item + " to reach the value.</param>");
                methodExtended.Summary.Add("<param name=\"deltaTime\">The current frame deltaTime.</param>");
                methodExtended.Code.Add("animator.SetFloat (" + fieldName + ", newValue, dampTime, deltaTime);");
                classCodeElement.Methods.Add(methodExtended);
            }
            else if (t == AnimatorParameterType.Int)
            {
                getterMethod = new MethodCodeElement <int> (getterName);
                getterMethod.Summary.Add("Access to integer parameter " + item + ", default is: " + defaultValue + ".");
                getterMethod.Code.Add("return animator.GetInteger (" + fieldName + ");");
                setterMethod.Summary.Add("Set integer value of parameter " + item + ".");
                setterMethod.Summary.Add("<param name=\"newValue\">New value for integer parameter " + item + ".</param>");
                setterMethod.AddParameter(typeof(int), "newValue");
                setterMethod.Code.Add("animator.SetInteger (" + fieldName + ", newValue);");
            }
            else if (t == AnimatorParameterType.Trigger)
            {
                setterMethod.Summary.Add("Activate trigger of parameter " + item + ".");
                setterMethod.Code.Add("animator.SetTrigger (" + fieldName + ");");
            }
            else
            {
                Logger.Warning("Could not find type for param " + item + " as it seems to be no base type.");
                return;
            }
            classCodeElement.Methods.Add(setterMethod);
            if (getterMethod != null)
            {
                classCodeElement.Methods.Add(getterMethod);
            }
            field.Summary.Add("Hash of parameter " + item);
            classCodeElement.Fields.Add(field);
        }
		/// <summary>
		/// Callback from InternalAPIAccess to process a single parameter. Hopefully this remains stable on API changes.
		/// </summary>
		/// <param name="t">Type of parameter in our representation.</param>
		/// <param name="item">Raw parameter name.</param>
		/// <param name="defaultValue">Default value.</param>
		public void ProcessAnimatorParameter (AnimatorParameterType t, string item, string defaultValue) {
			string propName = CodeGenerationUtils.GeneratePropertyName (config.ParameterPrefix, item);
			string getterName = "Get" + propName;
			string setterName = "Set" + propName;
			string fieldName = CodeGenerationUtils.GeneratePropertyName (config.ParameterHashPrefix, item);
			fieldName = fieldName.FirstCharToLower ();
			VoidMethodCodeElement setterMethod = new VoidMethodCodeElement (setterName);
			GenericMethodCodeElement getterMethod = null;
			GenericFieldCodeElement field = new FieldCodeElement<int> (fieldName, "" + Animator.StringToHash (item));
			field.ReadOnly = true;
			if (t == AnimatorParameterType.Bool) {
				getterMethod = new MethodCodeElement<bool> (getterName);
				getterMethod.Summary.Add ("Access to boolean parameter " + item + ", default is: " + defaultValue + ".");
				getterMethod.Code.Add ("return animator.GetBool (" + fieldName + ");");
				setterMethod.Summary.Add ("Set boolean value of parameter " + item + ".");
				setterMethod.Summary.Add ("<param name=\"newValue\">New value for boolean parameter " + item + ".</param>");
				setterMethod.AddParameter (typeof (bool), "newValue");
				setterMethod.Code.Add ("animator.SetBool (" + fieldName + ", newValue);");
			} else if (t == AnimatorParameterType.Float) {
				getterMethod = new MethodCodeElement<float> (getterName);
				getterMethod.Summary.Add ("Access to float parameter " + item + ", default is: " + defaultValue + ".");
				getterMethod.Code.Add ("return animator.GetFloat (" + fieldName + ");");
				setterMethod.Summary.Add ("Set float value of parameter " + item + ".");
				setterMethod.Summary.Add ("<param name=\"newValue\">New value for float parameter " + item + ".</param>");
				setterMethod.AddParameter (typeof (float), "newValue");
				setterMethod.Code.Add ("animator.SetFloat (" + fieldName + ", newValue);");
				// special case for float: provide setter with dampTime and deltaTime
				VoidMethodCodeElement methodExtended = new VoidMethodCodeElement (setterName);
				methodExtended.AddParameter (typeof (float), "newValue");
				methodExtended.AddParameter (typeof (float), "dampTime");
				methodExtended.AddParameter (typeof (float), "deltaTime");
				methodExtended.Summary.Add ("Set float parameter of " + item + " using damp and delta time .");
				methodExtended.Summary.Add ("<param name=\"newValue\">New value for float parameter " + item + ".</param>");
				methodExtended.Summary.Add ("<param name=\"dampTime\">The time allowed to parameter " + item + " to reach the value.</param>");
				methodExtended.Summary.Add ("<param name=\"deltaTime\">The current frame deltaTime.</param>");
				methodExtended.Code.Add ("animator.SetFloat (" + fieldName + ", newValue, dampTime, deltaTime);");
				classCodeElement.Methods.Add (methodExtended);
			} else if (t == AnimatorParameterType.Int) {
				getterMethod = new MethodCodeElement<int> (getterName);
				getterMethod.Summary.Add ("Access to integer parameter " + item + ", default is: " + defaultValue + ".");
				getterMethod.Code.Add ("return animator.GetInteger (" + fieldName + ");");
				setterMethod.Summary.Add ("Set integer value of parameter " + item + ".");
				setterMethod.Summary.Add ("<param name=\"newValue\">New value for integer parameter " + item + ".</param>");
				setterMethod.AddParameter (typeof (int), "newValue");
				setterMethod.Code.Add ("animator.SetInteger (" + fieldName + ", newValue);");
			} else if (t == AnimatorParameterType.Trigger) {
				setterMethod.Summary.Add ("Activate trigger of parameter " + item + ".");
				setterMethod.Code.Add ("animator.SetTrigger (" + fieldName + ");");
			} else {
				Logger.Warning ("Could not find type for param " + item + " as it seems to be no base type.");
				return;
			}
			classCodeElement.Methods.Add (setterMethod);
			if (getterMethod != null) {
				classCodeElement.Methods.Add (getterMethod);
			}
			field.Summary.Add ("Hash of parameter " + item);
			classCodeElement.Fields.Add (field);
		}
		ICodeBlock PrepareEventManagerInitialiserMethod () {
			VoidMethodCodeElement method = new VoidMethodCodeElement ("InitialiseEventManager");
			method.overrideModifier = OverrideType.Override;
			classCodeElement.Methods.Add (method);
			return method;
		}
		/// <summary>
		/// Prepares the awake method but does not add code to it. This will be done in the ProcessAnimatorXXX methods.
		/// </summary>
		/// <returns>The awake method.</returns>
		ICodeBlock PrepareAwakeMethod () {
			VoidMethodCodeElement method = new VoidMethodCodeElement ("Awake");
			method.Code.Add ("animator = GetComponent<Animator> ();");
			classCodeElement.Methods.Add (method);
			return method;
		}