// public Text testTxt; // Use this for initialization void Start() { GameObject tmpObj = GameObject.Find("UI_Infos"); //if (tmpObj) info = tmpObj.GetComponent<infoUI> (); tmpObj = GameObject.Find("VoiceOver_Manager"); if (tmpObj) { voiceOverManager = tmpObj.GetComponent <VoiceOver_Manager> (); } }
// Use this for initialization void Start() { camManager = GetComponent <focusCamEffect>(); _conditionsToAccessThePuzzle = GetComponent <conditionsToAccessThePuzzle>(); _actionsWhenPuzzleIsSolved = GetComponent <actionsWhenPuzzleIsSolved>(); GameObject tmpObj = GameObject.Find("VoiceOver_Manager"); tmpObj = GameObject.Find("VoiceOver_Manager"); if (tmpObj) { voiceOverManager = tmpObj.GetComponent <VoiceOver_Manager>(); } }
// Use this for initialization void Start() { audioVarious = new audioVariousFunctions(); GameObject tmpObj = GameObject.Find("UI_Infos"); if (tmpObj) { info = tmpObj.GetComponent <infoUI> (); } _audio = GetComponent <AudioSource> (); if (checkFocusMode()) { camManager = GetComponent <focusCamEffect> (); } //-> Rotation case if (movementType == 0) { hinge = objPivot.GetComponent <HingeJoint> (); // init hinge joint motor = hinge.motor; limits = hinge.limits; doorInitialization(); rb = objPivot.GetComponent <Rigidbody> (); rb.collisionDetectionMode = CollisionDetectionMode.Discrete; rb.isKinematic = true; } //-> Translation Case if (movementType == 1) { rb = targetPos.GetComponent <Rigidbody> (); initAxisConstraints(); rb.mass = _rbMass; } tmpObj = GameObject.Find("VoiceOver_Manager"); if (tmpObj) { voiceOverManager = tmpObj.GetComponent <VoiceOver_Manager> (); } }
public bool initIngameGlobalManageVariables() { //Debug.Log("here Init"); // LevelManager GameObject tmpObj = GameObject.Find("LevelManager"); if (tmpObj) { _levelManager = tmpObj.GetComponent <LevelManager> (); saveAndLoadManager._levelManager = _levelManager; } // cameraViewer3D tmpObj = GameObject.Find("CamShowObject"); if (tmpObj) { cameraViewer3D = tmpObj.GetComponent <investigationCam> (); } // canvasPlayerInfos tmpObj = GameObject.Find("Canvas_PlayerInfos"); if (tmpObj) { canvasPlayerInfos = tmpObj.GetComponent <UIVariousFunctions> (); // Reticule tmpObj = GameObject.Find("Reticule"); if (tmpObj) { if (!b_DesktopInputs) { // Deactivate Reticule if Mobile input are used tmpObj.SetActive(false); reticule = null; } else { tmpObj.SetActive(true); reticule = tmpObj; } } tmpObj = GameObject.Find("ReticuleJoystick"); if (tmpObj) { reticuleJoystick = tmpObj; reticuleJoystickImage = reticuleJoystick.transform.GetChild(0); _joystickReticule = reticuleJoystick.GetComponent <JoystickReticule>(); if (!b_DesktopInputs && reticuleJoystickImage && reticuleJoystickImage.gameObject.activeSelf) { reticuleJoystickImage.gameObject.SetActive(false); } } StartCoroutine(InitCanvasMenu()); } // canvasMainMenu tmpObj = GameObject.Find("Canvas_MainMenu"); if (tmpObj) { canvasMainMenu = tmpObj.GetComponent <Menu_Manager> (); } switchKeyboardJoystick(); // canvasLoadingScreen tmpObj = GameObject.Find("Canvas_LoadingScreen"); if (tmpObj) { canvasLoadingScreen = tmpObj.GetComponent <Menu_Manager> (); } // Game_ObjectReader tmpObj = GameObject.Find("Game_ObjectReaderConnect"); if (tmpObj) { Game_ObjectReader = tmpObj.GetComponent <ObjectReaderConnect>().Game_ObjectReaderConnect.GetComponent <ingameMultiPageText> (); } // canvasMobileInputs GameObject tmpMobileCanvas = GameObject.Find("mobileCanvas"); if (tmpMobileCanvas) { canvasMobileInputs = tmpMobileCanvas.GetComponent <canvasMobileConnect>().canvas_Mobile; if (b_DesktopInputs) { canvasMobileInputs.SetActive(false); } // Deactivate Mobile canvas if Desktop input are used else { canvasMobileInputs.SetActive(true); } } lastUIButtonSelected = null; navigationButtonList.Clear(); // Find the event System GameObject tmpEventSys = GameObject.Find("EventSystem"); if (tmpEventSys) { eventSys = tmpEventSys.GetComponent <EventSystem> (); } // InitInputs initInputsValues(); // inputListOfStringGamepad // audioMenu tmpObj = GameObject.Find("audioMenu"); if (tmpObj) { audioMenu = tmpObj.GetComponent <AudioSource> (); } // audioMenuClips tmpObj = GameObject.Find("audioMenu"); if (tmpObj) { audioMenuClips = tmpObj.GetComponent <audioMenuClipList> (); } // voiceOverManager tmpObj = GameObject.Find("VoiceOver_Manager"); if (tmpObj) { voiceOverManager = tmpObj.GetComponent <VoiceOver_Manager> (); } currentPlayerDiaryList.Clear(); currentPlayerInventoryList.Clear(); currentPlayerInventoryObjectVisibleList.Clear(); // Connect script mobileInputsFingerMovement to canvasMobileInputs if (GetComponent <mobileInputsFingerMovement> () && !b_DesktopInputs) { //Debug.Log ("Here Ok"); if (canvasMobileInputs) { GetComponent <mobileInputsFingerMovement> ().m_Raycaster = canvasMobileInputs.GetComponent <GraphicRaycaster> (); } if (canvasPlayerInfos) { GetComponent <mobileInputsFingerMovement> ().listRaycaster[0] = canvasPlayerInfos.GetComponent <GraphicRaycaster> (); } if (canvasMobileInputs) { GetComponent <mobileInputsFingerMovement> ().listRaycaster[1] = canvasMobileInputs.GetComponent <GraphicRaycaster> (); } if (canvasMainMenu) { GetComponent <mobileInputsFingerMovement> ().listRaycaster[2] = canvasMainMenu.GetComponent <GraphicRaycaster> (); } } // currentPlayer b_bodyMovement = true; tmpObj = GameObject.Find("Character"); if (tmpObj) { currentPlayer = tmpObj; } if (tmpMobileCanvas && tmpMobileCanvas.GetComponent <canvasMobileConnect> ()) { tmpMobileCanvas.GetComponent <canvasMobileConnect>().initializedCanvasMobile(); } gameObject.GetComponent <focusCamEffect> ().Init(); // language Choice tmpObj = GameObject.Find("OptionsManager"); if (tmpObj) { tmpObj.GetComponent <GameOptionsManager>().initData(); } return(true); }