private void TransmitBuffer(float[] buffer) { // Compress into packet var packet = VoiceChatUtils.Compress(buffer); packet.PacketId = ++packetId; // Raise event NewSample?.Invoke(packet); }
void TransmitBuffer(float[] buffer) { // Compress into packet VoiceChatPacket packet = VoiceChatUtils.Compress(buffer); // Set networkid of packet packet.NetworkId = NetworkId; // Raise event NewSample(packet); }