Esempio n. 1
0
        void InitPlayDelay(int ms)
        {
            playDelayFrames    = ms * samplingRate / frameSamples / 1000;
            playDelayMaxFrames = playDelayFrames * 3;

            playbackBufPool = new Voice.PrimitiveArrayPool <short>(playDelayMaxFrames, "Speex playback pool", frameSamples * playChannels);
        }