Esempio n. 1
0
 public GraphicsPipelineBuilder AttachmentBlendOn(uint attachment,
                                                  VkBlendFactor srcColorFactor, VkBlendFactor dstColorFactor, VkBlendOp colorOp,
                                                  VkBlendFactor?srcAlphaFactor = null, VkBlendFactor?dstAlphaFactor   = null,
                                                  VkBlendOp?alphaOp            = null, VkColorComponentFlag writeMask =
                                                  VkColorComponentFlag.R | VkColorComponentFlag.G | VkColorComponentFlag.B | VkColorComponentFlag.A)
 {
     if (!srcAlphaFactor.HasValue)
     {
         srcAlphaFactor = srcColorFactor;
     }
     if (!dstAlphaFactor.HasValue)
     {
         dstAlphaFactor = dstColorFactor;
     }
     if (!alphaOp.HasValue)
     {
         alphaOp = colorOp;
     }
     _blendAttachmentStates.Add(attachment, new VkPipelineColorBlendAttachmentState()
     {
         BlendEnable         = true,
         SrcColorBlendFactor = srcColorFactor,
         DstColorBlendFactor = dstColorFactor,
         ColorBlendOp        = colorOp,
         SrcAlphaBlendFactor = srcAlphaFactor.Value,
         DstAlphaBlendFactor = dstAlphaFactor.Value,
         AlphaBlendOp        = alphaOp.Value,
         ColorWriteMask      = writeMask
     });
     return(this);
 }
Esempio n. 2
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 public VkPipelineColorBlendAttachmentState(VkBool32 blendEnable,
                                            VkBlendFactor srcColorBlendFactor    = VkBlendFactor.SrcAlpha,
                                            VkBlendFactor dstColorBlendFactor    = VkBlendFactor.OneMinusSrcAlpha,
                                            VkBlendOp colorBlendOp               = VkBlendOp.Add,
                                            VkBlendFactor srcAlphaBlendFactor    = VkBlendFactor.OneMinusSrcAlpha,
                                            VkBlendFactor dstAlphaBlendFactor    = VkBlendFactor.Zero,
                                            VkBlendOp alphaBlendOp               = VkBlendOp.Add,
                                            VkColorComponentFlags colorWriteMask = VkColorComponentFlags.R | VkColorComponentFlags.G | VkColorComponentFlags.B | VkColorComponentFlags.A)
 {
     this.blendEnable          = blendEnable;
     this._srcColorBlendFactor = (int)srcColorBlendFactor;
     this._dstColorBlendFactor = (int)dstColorBlendFactor;
     this._colorBlendOp        = (int)colorBlendOp;
     this._srcAlphaBlendFactor = (int)srcAlphaBlendFactor;
     this._dstAlphaBlendFactor = (int)dstAlphaBlendFactor;
     this._alphaBlendOp        = (int)alphaBlendOp;
     this._colorWriteMask      = (uint)colorWriteMask;
 }
Esempio n. 3
0
 public VkPipelineColorBlendAttachmentState(
     bool blendEnable = false,
     VkBlendFactor srcColorBlendFactor    = VkBlendFactor.One,
     VkBlendFactor dstColorBlendFactor    = VkBlendFactor.Zero,
     VkBlendOp colorBlendOp               = VkBlendOp.Add,
     VkBlendFactor srcAlphaBlendFactor    = VkBlendFactor.One,
     VkBlendFactor dstAlphaBlendFactor    = VkBlendFactor.Zero,
     VkBlendOp alphaBlendOp               = VkBlendOp.Add,
     VkColorComponentFlags colorWriteMask = VkColorComponentFlags.All)
 {
     this.blendEnable         = blendEnable;
     this.srcColorBlendFactor = srcColorBlendFactor;
     this.dstColorBlendFactor = dstColorBlendFactor;
     this.colorBlendOp        = colorBlendOp;
     this.srcAlphaBlendFactor = srcAlphaBlendFactor;
     this.dstAlphaBlendFactor = dstAlphaBlendFactor;
     this.alphaBlendOp        = alphaBlendOp;
     this.colorWriteMask      = colorWriteMask;
 }