Esempio n. 1
0
		public void Update()
		{
			if (Zone.PlanElementUIDs == null)
				Zone.PlanElementUIDs = new List<Guid>();
			_visualizetionState = Zone.PlanElementUIDs.Count == 0 ? VisualizationState.NotPresent : (Zone.PlanElementUIDs.Count > 1 ? VisualizationState.Multiple : VisualizationState.Single);
			OnPropertyChanged(() => VisualizationState);
		}
Esempio n. 2
0
		public void Update()
		{
			InitializeDependences();
			OnPropertyChanged("Direction");
			if (Direction.PlanElementUIDs == null)
				Direction.PlanElementUIDs = new List<Guid>();
			_visualizetionState = Direction.PlanElementUIDs.Count == 0 ? VisualizationState.NotPresent : (Direction.PlanElementUIDs.Count > 1 ? VisualizationState.Multiple : VisualizationState.Single);
			OnPropertyChanged(() => VisualizationState);
		}
Esempio n. 3
0
		void UpdateVisualizationState()
		{
			VisualizationState = Zone.PlanElementUIDs.Count == 0 ? VisualizationState.NotPresent : (Zone.PlanElementUIDs.Count > 1 ? VisualizationState.Multiple : VisualizationState.Single);
		}
 /// <summary>
 /// Plays the animation to hide this UI Element
 /// </summary>
 public void Hide()
 {
     //Debug.Log($"Playing simple animation to hide an UIElement");
     simpleAnimationsManager.Play("Hide", false);
     state = VisualizationState.Hiding;
 }
 /// <summary>
 /// Plays the animation to show/display this UI Element
 /// </summary>
 public void Show()
 {
     //Debug.Log($"Playing simple animation to show an UIElement", this);
     simpleAnimationsManager.Play("Show", false);
     state = VisualizationState.Showing;
 }