public void TestThatRenderingBlocksInOnePointOneChunkIsDoneProperly()
        {
            Island islandToRender = new Island(31);

            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(18, 2, 18));
            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(19, 2, 18));
            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(18, 2, 19));
            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(19, 2, 19));
            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(18, 1, 18));
            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(19, 1, 18));
            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(18, 1, 19));
            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(19, 1, 19));

            ChunkPresenter testCandidate = new ChunkPresenter();

            testCandidate.PresentChunk(islandToRender, 1, 1);

            VisualChunkData lastRenderedChunkData = ChunkRendererMock.GetLastRenderChunkCallData();

            Assert.That(lastRenderedChunkData, Is.Not.Null);
            Assert.That(lastRenderedChunkData.GetWorldX(), Is.EqualTo(1));
            Assert.That(lastRenderedChunkData.GetWorldY(), Is.EqualTo(1));
            Assert.That(lastRenderedChunkData.GetVertices().Length, Is.EqualTo(288));
            Assert.That(lastRenderedChunkData.GetIndices().Length, Is.EqualTo(144));
            Assert.That(lastRenderedChunkData.GetNormals().Length, Is.EqualTo(288));
            Assert.That(lastRenderedChunkData.GetUvCoordinates().Length, Is.EqualTo(192));
        }
Esempio n. 2
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        private string GetUniqueChunkName()
        {
            int chunkPositionX = chunkData.GetWorldX();
            int chunkPositionY = chunkData.GetWorldY();

            string prefix = "Opaque Chunk: ";

            return(prefix + chunkPositionX + ", " + chunkPositionY);
        }
Esempio n. 3
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        public IEnumerator WorldPositionCanBeSet()
        {
            VisualChunkData testCandidate = new VisualChunkData();

            testCandidate.SetWorldPosition(5, 9);

            yield return(null);

            Assert.That(testCandidate.GetWorldX(), Is.EqualTo(5));
            Assert.That(testCandidate.GetWorldY(), Is.EqualTo(9));
        }
        public void TestThatCoveredMiddleBlockIsNotRendered()
        {
            Island islandToRender = new Island(46);

            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(34, 3, 18));
            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(35, 3, 18));
            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(36, 3, 18));
            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(34, 3, 19));
            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(35, 3, 19));
            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(36, 3, 19));
            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(34, 3, 20));
            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(35, 3, 20));
            islandToRender.PlaceBlockAt(GrassyEarthBlock.GetInstance(), new BlockPosition(36, 3, 20));

            islandToRender.PlaceBlockAt(EarthBlock.GetInstance(), new BlockPosition(34, 2, 18));
            islandToRender.PlaceBlockAt(EarthBlock.GetInstance(), new BlockPosition(35, 2, 18));
            islandToRender.PlaceBlockAt(EarthBlock.GetInstance(), new BlockPosition(36, 2, 18));
            islandToRender.PlaceBlockAt(EarthBlock.GetInstance(), new BlockPosition(34, 2, 19));
            islandToRender.PlaceBlockAt(EarthBlock.GetInstance(), new BlockPosition(35, 2, 19));
            islandToRender.PlaceBlockAt(EarthBlock.GetInstance(), new BlockPosition(36, 2, 19));
            islandToRender.PlaceBlockAt(EarthBlock.GetInstance(), new BlockPosition(34, 2, 20));
            islandToRender.PlaceBlockAt(EarthBlock.GetInstance(), new BlockPosition(35, 2, 20));
            islandToRender.PlaceBlockAt(EarthBlock.GetInstance(), new BlockPosition(36, 2, 20));

            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(34, 1, 18));
            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(35, 1, 18));
            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(36, 1, 18));
            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(34, 1, 19));
            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(35, 1, 19));
            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(36, 1, 19));
            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(34, 1, 20));
            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(35, 1, 20));
            islandToRender.PlaceBlockAt(RockBlock.GetInstance(), new BlockPosition(36, 1, 20));

            ChunkPresenter testCandidate = new ChunkPresenter();

            testCandidate.PresentChunk(islandToRender, 2, 1);

            VisualChunkData lastRenderedChunkData = ChunkRendererMock.GetLastRenderChunkCallData();

            Assert.That(lastRenderedChunkData, Is.Not.Null);
            Assert.That(lastRenderedChunkData.GetWorldX(), Is.EqualTo(2));
            Assert.That(lastRenderedChunkData.GetWorldY(), Is.EqualTo(1));
            Assert.That(lastRenderedChunkData.GetVertices().Length, Is.EqualTo(648));
            Assert.That(lastRenderedChunkData.GetIndices().Length, Is.EqualTo(324));
            Assert.That(lastRenderedChunkData.GetNormals().Length, Is.EqualTo(648));
            Assert.That(lastRenderedChunkData.GetUvCoordinates().Length, Is.EqualTo(432));
        }
        private ChunkMesh CreateChunkMesh(VisualChunkData chunkData)
        {
            ChunkMesh result = new ChunkMesh(chunkData);

            result.SetMaterial(opaqueChunkMaterial);
            result.SetRootTransform(transform);

            Vector3 chunkPosition = new Vector3(chunkData.GetWorldX() * StandardIslandPresenter.CHUNK_EDGE_LENGTH_IN_BLOCKS * 0.5f, 0, chunkData.GetWorldY() * StandardIslandPresenter.CHUNK_EDGE_LENGTH_IN_BLOCKS * 0.5f);

            result.SetPosition(chunkPosition);

            return(result);
        }