Esempio n. 1
0
 protected BaseAlgorithm(IGraph graph, IEndPoints endPoints)
 {
     visitedVertices = new VisitedVertices();
     parentVertices  = new ParentVertices();
     this.graph      = graph;
     this.endPoints  = new EndPoints(endPoints);
 }
        public override IGraph AssembleGraph(int obstaclePercent, params int[] graphDimensionSizes)
        {
            var visitedVertices = new VisitedVertices();

            return(base
                   .AssembleGraph(obstaclePercent, graphDimensionSizes)
                   .ForEach(vertex => SmoothOut(vertex, visitedVertices)));
        }
Esempio n. 3
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        public Path GetShortestPath(int startVertexIndex, int endVertexIndex)
        {
            if (startVertexIndex == endVertexIndex)
            {
                throw new ArgumentException("Start Vertex should be different from End Vertex");
            }

            DeclareArrays();

            Queue <int> queue = new Queue <int>();

            queue.Enqueue(startVertexIndex);
            Visited[startVertexIndex] = true;
            VisitedVertices.Add(Graph.Vertices[startVertexIndex]);

            bool foundEnd = false;

            while (queue.Count != 0 && !foundEnd)
            {
                int vertex = queue.Dequeue();

                for (var i = 0; i < Graph.AdjacencyList.Vertices[vertex].Count; i++)
                {
                    int neighbor     = Graph.AdjacencyList.Vertices[vertex][i];
                    int neighborEdge = Graph.AdjacencyList.Edges[vertex][i];

                    if (Visited[neighbor])
                    {
                        continue;
                    }

                    queue.Enqueue(neighbor);
                    Visited[neighbor] = true;
                    VisitedVertices.Add(Graph.Vertices[neighbor]);
                    PreviousArray[neighbor]     = vertex;
                    PreviousEdgeArray[neighbor] = neighborEdge;
                    if (neighbor == endVertexIndex)
                    {
                        foundEnd = true;
                        break;
                    }
                }
            }

            if (foundEnd)
            {
                Path shortestPath = new Path(startVertexIndex, endVertexIndex, Graph, PreviousArray, PreviousEdgeArray);
                return(shortestPath);
            }

            throw new ArgumentException("Couldn't find a correct path between those vertices");
        }
Esempio n. 4
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        public void Search(int startVertexIndex)
        {
            DeclareArrays();

            Weights[startVertexIndex] = 0;

            List <DijkstraVertex> dijkstraVertices = new List <DijkstraVertex> {
                new DijkstraVertex(startVertexIndex, 0)
            };

            while (dijkstraVertices.Count != 0)
            {
                dijkstraVertices = dijkstraVertices.OrderBy(x => x.Weight).ToList();

                int currentVertexIndex = dijkstraVertices[0].Index;
                dijkstraVertices.RemoveAt(0);

                for (int i = 0; i < Graph.AdjacencyList.Vertices[currentVertexIndex].Count; i++)
                {
                    int neighborIndex = Graph.AdjacencyList.Vertices[currentVertexIndex][i];

                    if (Visited[neighborIndex])
                    {
                        continue;
                    }

                    int    edgeToNeighbor   = Graph.AdjacencyList.Edges[currentVertexIndex][i];
                    double weightToNeighbor = Graph.EdgesWeights[edgeToNeighbor];

                    if (Weights[neighborIndex] > Weights[currentVertexIndex] + weightToNeighbor)
                    {
                        Weights[neighborIndex]       = Weights[currentVertexIndex] + weightToNeighbor;
                        PreviousArray[neighborIndex] = currentVertexIndex;

                        DijkstraVertex newDijkstraVertex = new DijkstraVertex(neighborIndex, Weights[neighborIndex]);
                        if (!dijkstraVertices.Contains(newDijkstraVertex))
                        {
                            dijkstraVertices.Add(newDijkstraVertex);
                        }
                        else
                        {
                            DijkstraVertex oldDijkstraVertex = dijkstraVertices.First(p => p.Index == neighborIndex);
                            oldDijkstraVertex.Weight = Weights[neighborIndex];
                        }
                    }
                }
                Visited[currentVertexIndex] = true;
                VisitedVertices.Add(Graph.Vertices[currentVertexIndex]);
            }
        }
Esempio n. 5
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        private void MainLoopForSeparatedConnectedGraph(Queue <int> queue, bool[] visited, int[] previous, int startVertex)
        {
            queue.Enqueue(startVertex);
            visited[startVertex] = true;
            VisitedVertices.Add(Graph.Vertices[startVertex]);

            while (queue.Count != 0)
            {
                int vertex = queue.Dequeue();

                foreach (int neighbor in Graph.AdjacencyList.Vertices[vertex])
                {
                    if (visited[neighbor])
                    {
                        continue;
                    }
                    queue.Enqueue(neighbor);
                    visited[neighbor] = true;
                    VisitedVertices.Add(Graph.Vertices[neighbor]);
                    previous[neighbor] = vertex;
                }
            }
        }
Esempio n. 6
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        public Path GetShortestPath(int startVertexIndex, int endVertexIndex)
        {
            if (startVertexIndex == endVertexIndex)
            {
                throw new ArgumentException("Start Vertex should be different from End Vertex");
            }

            DeclareArrays();

            Weights[startVertexIndex] = 0;

            double absoluteDistanceToEnd = Graph.Vertices[startVertexIndex].DistanceTo(Graph.Vertices[endVertexIndex]);

            List <AStarVertex> aStarVertices = new List <AStarVertex> {
                new AStarVertex(startVertexIndex, 0, absoluteDistanceToEnd)
            };

            bool foundEnd = false;

            while (aStarVertices.Count != 0 && !foundEnd)
            {
                aStarVertices = aStarVertices.OrderBy(x => x.Weight + x.StraightLineDistanceToEnd).ToList();

                int currentVertexIndex = aStarVertices[0].Index;
                aStarVertices.RemoveAt(0);

                for (int i = 0; i < Graph.AdjacencyList.Vertices[currentVertexIndex].Count; i++)
                {
                    int neighborIndex = Graph.AdjacencyList.Vertices[currentVertexIndex][i];

                    if (Visited[neighborIndex])
                    {
                        continue;
                    }

                    int    edgeToNeighbor   = Graph.AdjacencyList.Edges[currentVertexIndex][i];
                    double weightToNeighbor = Graph.EdgesWeights[edgeToNeighbor];

                    absoluteDistanceToEnd = Graph.Vertices[neighborIndex].DistanceTo(Graph.Vertices[endVertexIndex]);

                    if (Weights[neighborIndex] > Weights[currentVertexIndex] + weightToNeighbor)
                    {
                        Weights[neighborIndex]           = Weights[currentVertexIndex] + weightToNeighbor;
                        PreviousArray[neighborIndex]     = currentVertexIndex;
                        PreviousEdgeArray[neighborIndex] = edgeToNeighbor;

                        AStarVertex newAStarVertex =
                            new AStarVertex(neighborIndex, Weights[neighborIndex], absoluteDistanceToEnd);
                        if (!aStarVertices.Contains(newAStarVertex))
                        {
                            aStarVertices.Add(newAStarVertex);
                        }
                        else
                        {
                            AStarVertex oldAStarVertex = aStarVertices.First(p => p.Index == neighborIndex);
                            oldAStarVertex.Weight = Weights[neighborIndex];
                        }
                    }
                }
                Visited[currentVertexIndex] = true;
                VisitedVertices.Add(Graph.Vertices[currentVertexIndex]);

                if (currentVertexIndex == endVertexIndex)
                {
                    foundEnd = true;
                }
            }

            if (foundEnd)
            {
                Path shortestPath = new Path(startVertexIndex, endVertexIndex, Graph, PreviousArray, PreviousEdgeArray);
                return(shortestPath);
            }

            throw new ArgumentException("Couldn't find a correct path between those vertices");
        }
Esempio n. 7
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 public override string ToString()
 {
     return($"Now in vertex #{VisitedVertices.Last()}");
 }